GET ATTRACTIONS MANAGEMENT
magazine
Yes! Send me the FREE digital edition of Attractions Management and the FREE weekly Attractions Management ezines and breaking news alerts!
Not right now, thanksclose this window
Get Attractions Management digital magazine FREE
Sign up here ▸
Jobs   News   Features   Products   Company profilesProfiles   Magazine   Handbook   Advertise    Subscribe  
Innovation
Ars Electronica

Linz in Austria – once blighted as the Third Reich’s cultural centre – has reinvented itself as a city of innovation with world-class visitor attractions, as Terry Stevens discovers


Located astride the Danube between Austria’s cultural giants of Salzburg and Vienna, Linz is becoming one of the world’s most dynamic and experiential cities. ‘In Linz beginnts’ (it all begins in Linz) is a famous Austrian saying which reflects the city’s newfound identity and confidence.

Not so long ago Linz had a reputation, as ‘Linz stinks!’ – literally and metaphorically, firstly for its heavy industry and secondly for its 1930s connections with the Third Reich, when Linz was the Nazi’s cultural centre and a patronage city of Adolf Hitler who planned to retire there.

Post-war division
Post-war Linz was a divided city for 10 years, with a demarcation between the Soviet-occupied northern zone and the US-occupied zone to the south of the Danube. Extensive bombing during the war necessitated bold new plans and a strong investment in culture and education, as Linz remained heavily industrialised, with none of the tourist appeal of other Austrian cities.

It has no high mountains, few historic buildings and no snow sports; but from 1986, as war-time factories were turned to civilian use, it became a city with exceptional things to do and see – including the Voestalpine Steelworks visitor centre and the Mural Harbour outdoor graffiti gallery.

Also noteworthy is the wonderful Höhenrausch hybrid rooftop sculpture park-cum-observation tower- cum-theatre – a network of wooden bridges, walkways and frequently-changing immersive art installations that sits high above a school and shops, passing through a church tower in the city centre, unmissable and exhilarating in its boldness, simplicity and innovativeness.

Today, the charm of Linz rests in the juxtaposition of the old city with new technology and architecture; with its dark past and brave vision for the future. It’s a city of open conversations, a desire to experiment and a collective will to do things that are good for the community.

“This city was so unattractive it was free to reinvent itself and it is now impossible to stop the revolution”, says Manfred Grubauer, chair of Linz Tourism.

Among the catalysts for the transformation of Linz have been its role as European Capital of Culture in 2009 and UNESCO City of New Media in 2017 and today, Linz is synonymous with progress, vitality and vision founded on culture, new media, sustainable urban development and highly creative tourist experiences. Few post-industrial cities have transformed themselves as radically and successfully and it’s recently been voted as the city with the best work-life balance in Austria.

Ars Electronica – a catalyst for change
At the heart of this metamorphosis is the remarkable Ars Electronica Linz GmbH – a hybrid cultural, scientific, and educational institute dedicated to facing the future head-on.

Since 1970, this not-for-profit has explored relationships between art, science and technology and their impacts on society. The organisation’s four interrelated divisions work to create a self-fuelling ecosystem which finds applications for innovative, radical and eccentric ideas.

The creation of the Ars Electronica Institute began with a festival in 1979 when it was realised that a culture-led transformative initiative was required to change Linz from an industrialised, heavily-polluted city burdened with an unenviable history, to a city based on innovation and people.

As a result, four inspirational locals: journalist Hannes Leopoldseder; musician Hubert Bognermayr; physicist Herbert Franke and music producer Ulrich Rutzel conceived and delivered the first festival exploring the confluence of art, technology and society.

Since then the Ars Electronica Festival has been a proving ground for innovation and research, becoming a global phenomenon and a pillar of the renaissance of the city.

Every year, in September, the festival turns Linz into an experimental setting, inviting artists, scientists and researchers from all over the world to confront a specific, interdisciplinary theme through speeches, workshops, exhibitions and symposia.

A creative feedback loop
Each festival is dedicated to a different issue and the formats are the very opposite of sacrosanct. The festival is accompanied by Prix Ars Electronica – a competition and international trend barometer run by a team constantly on the lookout for what’s new, exciting, radically different and making an impact right now.

A showcase of technology and arts excellence, the prix attracts entrants ranging from Oscar winners such as John Lasseter of Pixar fame and global musicians such as Peter Gabriel to emerging young talent.

In 2019 the Ars Electronica Festival attracted over 110,000 people to the city, from global innovators, grandparents and nursery school children to the world’s leading scientists delivering mind-bending innovations.

In addition to the festival and the awards, other initiatives from the institute include Ars Electronica Futurelab, Ars Electronica Solutions and the Ars Electronica Center (AEC) – organisations that extend their feelers into the realms of science and research, art and technology.

These various divisions of the Ars Electronica Institute inspire one another and put futuristic visions to the test in a unique, creative feedback loop. It’s an integrated organism, continuously reinventing itself, with ‘for profit’ activities funding ‘not-for-profit’ undertakings.

Ars Technica Center
AEC is the most visible initiative – a permanent visitor attraction that first opened in 1996 to bring a year-round dimension to the work of the institute.


The centre – affectionately known as the Museum of the Future – is the architectural expression of everything Ars Electronica does – a place of inquiry, discovery and exploration and the year-round setting for presentations and interactions with the public. It also acts as a test bed for the in-house R&D work of Ars Electronica Futurelab and Ars Electronica Solutions.

The four-storey crystalline glass cube links to an open-air terraced amphitheatre and viewing platform, with the bold landmark building a contemporary counterpoint to neighbouring historic churches, completing a triptych of modern, bold cultural buildings – the other two being the Brucknerhaus Concert Hall and the Lentos Kunstmuseum, a contemporary arts museum.

Unpretentious by day and shimmering by night, what goes on in this building is awe inspiring and extraordinary, combining art and science in ground-breaking ways to arrive at new perspectives and approaches to the challenges facing society.

The transparent glass surfaces of the AEC can be illuminated from behind as a projection screen, creating a night-time light sculpture that can be populated with LED and LCD screens, allowing light shows and interactive, viewer-generated content.

This interaction with people is driven by Bluetooth-connected pads along the banks of the Danube which link to mobile phones, creating a unique light show that’s visible across the city.

The exhibitions on art, technology and society segue into laboratories and these segue into exhibitions throughout the centre, purposefully appealing to many different audiences, from cruise ship passengers to local schoolchildren.

What’s inside?
The highlight of the Ars Electronica Center is the unique ‘Deep Space – the Theatre of the Future’: an extraordinary VR experience which opened in 2009 to celebrate European Capital of Culture. Other current exhibitions include: Understanding AI; Me and the machine; Machine learning studio; Global shift; Kids’ research laboratory; AI x music; The open soundstudios and the Deep Space 8K.

Also on show are four open labs which consist of interactive stations, works of art, research projects and large-scale projection laboratories. Personal highlights include ‘There is No Plan B’ which explores where energy comes from; and Neuro Bionics, an exhibition that explores the brain and how all our conscious and unconscious functions are controlled, how we feel and perceive, think and decide.

AEC is also showing a large exhibition called ‘In transfer – a new condition’ which is an outreach project from the European Capital of Culture of Esch in Luxemburg.

A city reborn
But the AEC is more than an architectural icon, it’s the symbol of the ‘new’ Linz, offering the antidote to what the city was 40 years ago when it was all about steel, chemicals, tobacco, pollution and traffic.

Linz is not trying to stop being an industrial city, but instead trying to become an industrial city of the 21st century. Companies based there are developing new technologies – Voestalpine, for example, is working on producing green steel – and an institution such as Ars Electronica reflects what this trend means for us as a society.

Linz is an exemplar of a post-industrial city which has successfully transformed itself and placed tourism, visitor attractions and culture at the heart of this transformational process. Importantly, the process continues – the concept of ‘Linz Changes’ has to be ongoing by its very definition.

Funding Ars Electronica

The Ars Electronica initiative is financially supported by the Republic of Austria and the City of Linz Council, which act as underwriters and are the owners of the building in which the AEC is located; they regard the Ars Electronica Insitute as a long-term, multi-beneficial, investment which generates benefits for the city that extend far beyond traditional KPIs and ROIs.

‘Hard’ measures of success include 170,000 visitors to the AEC each year – 10 per cent of whom are out-of-state tourists – 100,000 who visit the Ars Electronica Festival – the majority of whom are out-of-state tourists – plus the significant export earnings generated by Ars Electronica’s ‘for profit’ commissioned international R&D.

‘Soft’ measures of success include: the international profile for the city and its internationalisation, the stimulus of new ideas positively impacting quality of life, educational programmes and the attraction of creative talent to live, work and study in Linz.

Ars Electronica Linz
RECIPE FOR SUCCESS

An integrated eco-system of cross-subsidising, mutually supportive activities drives the Ars Electronica Institute’s business model, however, public financial support for core not-for-profit activities remains essential to the delivery of a wide range of benefits

• Constantly pushing the boundaries of innovation and invention in order to remain relevant to audiences

• Using the festival and the international competition to inject momentum on an annual basis

• Consistently refreshing the content of the core attraction by driving R&D and encouraging innovation

• Harnessing revenues from for profit activities to support not-for-profit activities

• Ensuring there are direct, tangible, benefits to the community, including product development; the application of research to enhancing quality of life; delivering exciting events; attracting tourists; generating civic pride; and enhancing the city’s reputation as a place to live, work, study and visit

About Linz
Innovation and creativity are driving constant change

Population of city: 200,000

Population of wider area: 400,000

International airports: Linz, Salzburg, Vienna and Munich

Key websites:

www.ars.electronica.at
www.linztourismus.at

Icons: The Danube, Ludwig Wittgenstein, Ars Electronica Centre and Festival, The Lentos Contemporary Arts Centre, The Bruckner House Concert Hall, Mural Harbour, Höhenrausch, Schlossmuseum, old and new cathedrals, the Klanwolke Festival (‘The Sound Cloud’), Tabacfabrik Innovation Centre, The Kepler Salon.

The video Linz is Linz: www.attractionsmanagement.com/LinzisLinz

"The charm of Linz rests in the juxtaposition of the old city and new technology and architecture; with its dark past and brave vision for the future" – Terry Stevens

Professor Terry Stevens is a global tourism advisor and author of the Wish You Were Here series, about inspirational tourism and attractions best practice. Find out more about Wish You Were Here at www.attractionsmanagement.com/TerryStevens

Prima Materia at Ars Electronica took visitors on an ‘audiovisual journey’ Credit: Photo: Ars Electronica / Robert Bauernhansl
Ars Electronica explores the connection between music, mathematics and mechanics via exhibits and performances Credit: Photo: Ars Electronica - Robert Bauernhansl
The Ars Electronica Center explores how new technologies – particularly AI – are changing our lives Credit: Photo: shutterstock/saiko3p
Credit: Photo: Ars Electronica - Robert Bauernhansl
Deep Space is a large-format projection space for interactive, stereoscopic and high-definition content Credit: Photo: Philipp Greindl
COMPANY PROFILES
QubicaAMF UK

QubicaAMF is the largest and most innovative bowling equipment provider with 600 employees worldwi [more...]
Clip 'n Climb

Clip ‘n Climb currently offers facility owners and investors more than 40 colourful and unique Cha [more...]
Taylor Made Designs

Taylor Made Designs (TMD) has been supplying the Attractions, Holiday Park, Zoos and Theme Park mark [more...]
RMA Ltd

RMA Ltd is a one-stop global company that can design, build and produce from a greenfield site upw [more...]
+ More profiles  
CATALOGUE GALLERY
 

+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

08-08 May 2024

Hospitality Design Conference

Hotel Melià , Milano , Italy
04-07 Nov 2024

Global Wellness Summit (GWS)

In person, St Andrews, United Kingdom
+ More diary  
LATEST ISSUES
+ View Magazine Archive

Attractions Management

2023 issue 4


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management

2023 issue 3


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management

2023 issue 2


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management

2023 issue 1


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management News

06 Apr 2020 issue 153


View on turning pages
Download PDF
View archive
FREE digital subscription
Print subscription

Attractions Handbook

2019


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription
 
ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
LEISURE MEDIA PRODUCT SEARCH
 
ATTRACTIONS MANAGEMENT
ATTRACTIONS MANAGEMENT NEWS
ATTRACTIONS HANDBOOK
PRINT SUBSCRIPTIONS
FREE DIGITAL SUBSCRIPTIONS
ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2023
Get Attractions Management digital magazine FREE
Sign up here ▸
Jobs    News   Products   Magazine   Subscribe
Innovation
Ars Electronica

Linz in Austria – once blighted as the Third Reich’s cultural centre – has reinvented itself as a city of innovation with world-class visitor attractions, as Terry Stevens discovers


Located astride the Danube between Austria’s cultural giants of Salzburg and Vienna, Linz is becoming one of the world’s most dynamic and experiential cities. ‘In Linz beginnts’ (it all begins in Linz) is a famous Austrian saying which reflects the city’s newfound identity and confidence.

Not so long ago Linz had a reputation, as ‘Linz stinks!’ – literally and metaphorically, firstly for its heavy industry and secondly for its 1930s connections with the Third Reich, when Linz was the Nazi’s cultural centre and a patronage city of Adolf Hitler who planned to retire there.

Post-war division
Post-war Linz was a divided city for 10 years, with a demarcation between the Soviet-occupied northern zone and the US-occupied zone to the south of the Danube. Extensive bombing during the war necessitated bold new plans and a strong investment in culture and education, as Linz remained heavily industrialised, with none of the tourist appeal of other Austrian cities.

It has no high mountains, few historic buildings and no snow sports; but from 1986, as war-time factories were turned to civilian use, it became a city with exceptional things to do and see – including the Voestalpine Steelworks visitor centre and the Mural Harbour outdoor graffiti gallery.

Also noteworthy is the wonderful Höhenrausch hybrid rooftop sculpture park-cum-observation tower- cum-theatre – a network of wooden bridges, walkways and frequently-changing immersive art installations that sits high above a school and shops, passing through a church tower in the city centre, unmissable and exhilarating in its boldness, simplicity and innovativeness.

Today, the charm of Linz rests in the juxtaposition of the old city with new technology and architecture; with its dark past and brave vision for the future. It’s a city of open conversations, a desire to experiment and a collective will to do things that are good for the community.

“This city was so unattractive it was free to reinvent itself and it is now impossible to stop the revolution”, says Manfred Grubauer, chair of Linz Tourism.

Among the catalysts for the transformation of Linz have been its role as European Capital of Culture in 2009 and UNESCO City of New Media in 2017 and today, Linz is synonymous with progress, vitality and vision founded on culture, new media, sustainable urban development and highly creative tourist experiences. Few post-industrial cities have transformed themselves as radically and successfully and it’s recently been voted as the city with the best work-life balance in Austria.

Ars Electronica – a catalyst for change
At the heart of this metamorphosis is the remarkable Ars Electronica Linz GmbH – a hybrid cultural, scientific, and educational institute dedicated to facing the future head-on.

Since 1970, this not-for-profit has explored relationships between art, science and technology and their impacts on society. The organisation’s four interrelated divisions work to create a self-fuelling ecosystem which finds applications for innovative, radical and eccentric ideas.

The creation of the Ars Electronica Institute began with a festival in 1979 when it was realised that a culture-led transformative initiative was required to change Linz from an industrialised, heavily-polluted city burdened with an unenviable history, to a city based on innovation and people.

As a result, four inspirational locals: journalist Hannes Leopoldseder; musician Hubert Bognermayr; physicist Herbert Franke and music producer Ulrich Rutzel conceived and delivered the first festival exploring the confluence of art, technology and society.

Since then the Ars Electronica Festival has been a proving ground for innovation and research, becoming a global phenomenon and a pillar of the renaissance of the city.

Every year, in September, the festival turns Linz into an experimental setting, inviting artists, scientists and researchers from all over the world to confront a specific, interdisciplinary theme through speeches, workshops, exhibitions and symposia.

A creative feedback loop
Each festival is dedicated to a different issue and the formats are the very opposite of sacrosanct. The festival is accompanied by Prix Ars Electronica – a competition and international trend barometer run by a team constantly on the lookout for what’s new, exciting, radically different and making an impact right now.

A showcase of technology and arts excellence, the prix attracts entrants ranging from Oscar winners such as John Lasseter of Pixar fame and global musicians such as Peter Gabriel to emerging young talent.

In 2019 the Ars Electronica Festival attracted over 110,000 people to the city, from global innovators, grandparents and nursery school children to the world’s leading scientists delivering mind-bending innovations.

In addition to the festival and the awards, other initiatives from the institute include Ars Electronica Futurelab, Ars Electronica Solutions and the Ars Electronica Center (AEC) – organisations that extend their feelers into the realms of science and research, art and technology.

These various divisions of the Ars Electronica Institute inspire one another and put futuristic visions to the test in a unique, creative feedback loop. It’s an integrated organism, continuously reinventing itself, with ‘for profit’ activities funding ‘not-for-profit’ undertakings.

Ars Technica Center
AEC is the most visible initiative – a permanent visitor attraction that first opened in 1996 to bring a year-round dimension to the work of the institute.


The centre – affectionately known as the Museum of the Future – is the architectural expression of everything Ars Electronica does – a place of inquiry, discovery and exploration and the year-round setting for presentations and interactions with the public. It also acts as a test bed for the in-house R&D work of Ars Electronica Futurelab and Ars Electronica Solutions.

The four-storey crystalline glass cube links to an open-air terraced amphitheatre and viewing platform, with the bold landmark building a contemporary counterpoint to neighbouring historic churches, completing a triptych of modern, bold cultural buildings – the other two being the Brucknerhaus Concert Hall and the Lentos Kunstmuseum, a contemporary arts museum.

Unpretentious by day and shimmering by night, what goes on in this building is awe inspiring and extraordinary, combining art and science in ground-breaking ways to arrive at new perspectives and approaches to the challenges facing society.

The transparent glass surfaces of the AEC can be illuminated from behind as a projection screen, creating a night-time light sculpture that can be populated with LED and LCD screens, allowing light shows and interactive, viewer-generated content.

This interaction with people is driven by Bluetooth-connected pads along the banks of the Danube which link to mobile phones, creating a unique light show that’s visible across the city.

The exhibitions on art, technology and society segue into laboratories and these segue into exhibitions throughout the centre, purposefully appealing to many different audiences, from cruise ship passengers to local schoolchildren.

What’s inside?
The highlight of the Ars Electronica Center is the unique ‘Deep Space – the Theatre of the Future’: an extraordinary VR experience which opened in 2009 to celebrate European Capital of Culture. Other current exhibitions include: Understanding AI; Me and the machine; Machine learning studio; Global shift; Kids’ research laboratory; AI x music; The open soundstudios and the Deep Space 8K.

Also on show are four open labs which consist of interactive stations, works of art, research projects and large-scale projection laboratories. Personal highlights include ‘There is No Plan B’ which explores where energy comes from; and Neuro Bionics, an exhibition that explores the brain and how all our conscious and unconscious functions are controlled, how we feel and perceive, think and decide.

AEC is also showing a large exhibition called ‘In transfer – a new condition’ which is an outreach project from the European Capital of Culture of Esch in Luxemburg.

A city reborn
But the AEC is more than an architectural icon, it’s the symbol of the ‘new’ Linz, offering the antidote to what the city was 40 years ago when it was all about steel, chemicals, tobacco, pollution and traffic.

Linz is not trying to stop being an industrial city, but instead trying to become an industrial city of the 21st century. Companies based there are developing new technologies – Voestalpine, for example, is working on producing green steel – and an institution such as Ars Electronica reflects what this trend means for us as a society.

Linz is an exemplar of a post-industrial city which has successfully transformed itself and placed tourism, visitor attractions and culture at the heart of this transformational process. Importantly, the process continues – the concept of ‘Linz Changes’ has to be ongoing by its very definition.

Funding Ars Electronica

The Ars Electronica initiative is financially supported by the Republic of Austria and the City of Linz Council, which act as underwriters and are the owners of the building in which the AEC is located; they regard the Ars Electronica Insitute as a long-term, multi-beneficial, investment which generates benefits for the city that extend far beyond traditional KPIs and ROIs.

‘Hard’ measures of success include 170,000 visitors to the AEC each year – 10 per cent of whom are out-of-state tourists – 100,000 who visit the Ars Electronica Festival – the majority of whom are out-of-state tourists – plus the significant export earnings generated by Ars Electronica’s ‘for profit’ commissioned international R&D.

‘Soft’ measures of success include: the international profile for the city and its internationalisation, the stimulus of new ideas positively impacting quality of life, educational programmes and the attraction of creative talent to live, work and study in Linz.

Ars Electronica Linz
RECIPE FOR SUCCESS

An integrated eco-system of cross-subsidising, mutually supportive activities drives the Ars Electronica Institute’s business model, however, public financial support for core not-for-profit activities remains essential to the delivery of a wide range of benefits

• Constantly pushing the boundaries of innovation and invention in order to remain relevant to audiences

• Using the festival and the international competition to inject momentum on an annual basis

• Consistently refreshing the content of the core attraction by driving R&D and encouraging innovation

• Harnessing revenues from for profit activities to support not-for-profit activities

• Ensuring there are direct, tangible, benefits to the community, including product development; the application of research to enhancing quality of life; delivering exciting events; attracting tourists; generating civic pride; and enhancing the city’s reputation as a place to live, work, study and visit

About Linz
Innovation and creativity are driving constant change

Population of city: 200,000

Population of wider area: 400,000

International airports: Linz, Salzburg, Vienna and Munich

Key websites:

www.ars.electronica.at
www.linztourismus.at

Icons: The Danube, Ludwig Wittgenstein, Ars Electronica Centre and Festival, The Lentos Contemporary Arts Centre, The Bruckner House Concert Hall, Mural Harbour, Höhenrausch, Schlossmuseum, old and new cathedrals, the Klanwolke Festival (‘The Sound Cloud’), Tabacfabrik Innovation Centre, The Kepler Salon.

The video Linz is Linz: www.attractionsmanagement.com/LinzisLinz

"The charm of Linz rests in the juxtaposition of the old city and new technology and architecture; with its dark past and brave vision for the future" – Terry Stevens

Professor Terry Stevens is a global tourism advisor and author of the Wish You Were Here series, about inspirational tourism and attractions best practice. Find out more about Wish You Were Here at www.attractionsmanagement.com/TerryStevens

Prima Materia at Ars Electronica took visitors on an ‘audiovisual journey’ Credit: Photo: Ars Electronica / Robert Bauernhansl
Ars Electronica explores the connection between music, mathematics and mechanics via exhibits and performances Credit: Photo: Ars Electronica - Robert Bauernhansl
The Ars Electronica Center explores how new technologies – particularly AI – are changing our lives Credit: Photo: shutterstock/saiko3p
Credit: Photo: Ars Electronica - Robert Bauernhansl
Deep Space is a large-format projection space for interactive, stereoscopic and high-definition content Credit: Photo: Philipp Greindl
LATEST NEWS
Google launches Gemini – its ChatGPT killer
Google has just released Gemini, a new AI which is being billed as a "ChatGPT Killer".
Sony Pictures to launch immersive Wonderverse entertainment destination
Sony Pictures is set to launch an immersive indoor entertainment park at Oakbrook Center in Chicago in December, featuring escape rooms, interactive exhibits, racing simulators, VR attractions, bumper cars and food and drink.
Tourism think tank explores gender equity and male allyship
At a recent think tank, The Tourism Society hosted a panel overseen by its first female chair, Alison Cryer MBE, to discuss the importance of male allyship in the travel and tourism industry.
Shenzhen art museum opens exhibition showcasing work of MAD Architects
Shenzhen Museum of Contemporary Art and Urban Planning (MoCAUP) has opened An exhibition which provides a retrospective of the research and practices of MAD Architects.
Timbaland, music producer to the stars, joins forces with Myndstream to co-create music that improves health and wellbeing
Timbaland, Platinum Grammy Award-winning music producer, who's worked with artists such as Jay-Z, Missy Elliott, Madonna, Rihanna, Justin Timberlake and Drake, has announced a partnership with health and wellbeing music provider, Myndstream.
Accenture says AI is bringing on a decade of deconstruction
The rapid advance of technology in all areas of life is putting societies in flux, creating uncertainty and forcing people to reassess their plans for the future, according to a new report from consulting firm Accenture.
Cedar Fair and Six Flags merge – combined company will operate 51 theme parks and resorts
Two iconic theme park operators, Cedar Fair and Six Flags, have confirmed they are merging.
Back in time – visitors experience 1960s healthcare in Black Country Museum's new living history centre
Black Country Living Museum in Dudley, UK, has opened a life-sized replica of a healthcare centre for infants, offering visitors an opportunity to discover how new and expectant mothers in the early 1960s were cared for and supported.
Attractions.io creates night-time map for Alton Towers
Attractions.io has created a bespoke nighttime app for UK theme park Alton Towers, which the operator will use for its Scarefest and Ultimate Fireworks Spectacular events.
Morgan’s Wonderland reveals plans for largest expansion in its history
Morgan’s Wonderland – a Texas-based theme park which caters specifically to people with disabilities – has revealed plans tol add attractions worth US$6 million in 2024.
Falcon’s Beyond, raises US$100m and begins trading on Nasdaq
Falcon’s Beyond Global has begun trading on the Nasdaq stock exchange, after raising more than US$100 million to support its growth strategy and completing a business combination with Fast Acquisition Corp.
SeaWorld to introduce marine life-themed rides and experiences 'at every park' during 2024
SeaWorld has revealed plans to open new, "one-of-a-kind" marine life themed rides and attractions at all three of its SeaWorld parks during Spring 2024.
+ More news   
 
COMPANY PROFILES
QubicaAMF UK

QubicaAMF is the largest and most innovative bowling equipment provider with 600 employees worldwi [more...]
Clip 'n Climb

Clip ‘n Climb currently offers facility owners and investors more than 40 colourful and unique Cha [more...]
Taylor Made Designs

Taylor Made Designs (TMD) has been supplying the Attractions, Holiday Park, Zoos and Theme Park mark [more...]
RMA Ltd

RMA Ltd is a one-stop global company that can design, build and produce from a greenfield site upw [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

08-08 May 2024

Hospitality Design Conference

Hotel Melià , Milano , Italy
04-07 Nov 2024

Global Wellness Summit (GWS)

In person, St Andrews, United Kingdom
+ More diary  
 


ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2023

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
LEISURE MEDIA PRODUCT SEARCH
ATTRACTIONS MANAGEMENT NEWS
ATTRACTIONS HANDBOOK
PRINT SUBSCRIPTIONS
FREE DIGITAL SUBSCRIPTIONS