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Landmark Entertainment developing virtual reality visitor attractions
POSTED 12 Jun 2015 . BY Tom Anstey
The L.I.V.E. Centre (Landmark Interactive Virtual Experience) – will offer a 'mixed reality' entertainment destination, created to fuse art, culture and retail with virtual reality, augmented reality and themed architecture and design
Landmark Entertainment Group – the design team behind attractions such as Universal’s
Kongfrontation, Terminator 2 3D, Jurassic Park: The Ride and The Amazing Adventures of Spiderman 5D – have announced plans to create in-and-out of home ‘virtual reality destinations’.

Headed-up and developed by Grammy Award nominee, THEA winner and former Disney creative designer Tony Christopher, the design concept – known as the L.I.V.E. Centre (Landmark Interactive Virtual Experience) – will offer a “mixed reality” entertainment destination, created to fuse art, culture and retail with virtual reality, augmented reality and themed architecture and design. Attractions currently under development include an interactive museum, virtual zoo and aquarium, digital art gallery, a live entertainment stage, immersive cinema, and a themed retail experience.

As a permanent attraction, the first L.I.V.E. Centre is expected to break ground in China, with financial backing from a consortium of Chinese investors, within the next 12 to 18 months.

"The majority of what exists in the virtual reality market today is short-form content, whereas our goal is to work with brands to create long-form virtual reality entertainment destinations,” said Christopher.

“What we're creating is the equivalent of taking your family to a theme park for a day, and enjoying that experience so much, that you want to repeat it over and over again – the only difference is that the experience will happen in the virtual world.

“We have a great legacy of work that attracts millions of people to physical locations where they have unforgettable experiences, and for the last 14 months we've been applying Landmark's unique creative and strategic approach to the new virtual reality business as well.”

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NEWS
Landmark Entertainment developing virtual reality visitor attractions
POSTED 12 Jun 2015 . BY Tom Anstey
The L.I.V.E. Centre (Landmark Interactive Virtual Experience) – will offer a 'mixed reality' entertainment destination, created to fuse art, culture and retail with virtual reality, augmented reality and themed architecture and design
Landmark Entertainment Group – the design team behind attractions such as Universal’s
Kongfrontation, Terminator 2 3D, Jurassic Park: The Ride and The Amazing Adventures of Spiderman 5D – have announced plans to create in-and-out of home ‘virtual reality destinations’.

Headed-up and developed by Grammy Award nominee, THEA winner and former Disney creative designer Tony Christopher, the design concept – known as the L.I.V.E. Centre (Landmark Interactive Virtual Experience) – will offer a “mixed reality” entertainment destination, created to fuse art, culture and retail with virtual reality, augmented reality and themed architecture and design. Attractions currently under development include an interactive museum, virtual zoo and aquarium, digital art gallery, a live entertainment stage, immersive cinema, and a themed retail experience.

As a permanent attraction, the first L.I.V.E. Centre is expected to break ground in China, with financial backing from a consortium of Chinese investors, within the next 12 to 18 months.

"The majority of what exists in the virtual reality market today is short-form content, whereas our goal is to work with brands to create long-form virtual reality entertainment destinations,” said Christopher.

“What we're creating is the equivalent of taking your family to a theme park for a day, and enjoying that experience so much, that you want to repeat it over and over again – the only difference is that the experience will happen in the virtual world.

“We have a great legacy of work that attracts millions of people to physical locations where they have unforgettable experiences, and for the last 14 months we've been applying Landmark's unique creative and strategic approach to the new virtual reality business as well.”

RELATED STORIES
Van Gogh masterpiece turned into VR explorable 3D piece


A Brooklyn-based animator has taken Vincent Van Gogh’s classic masterpiece The Night Café and recreated the work as an explorable three-dimensional piece via a virtual reality headset.
The Void offers next-gen virtual reality gaming experience


A multi-million dollar visitor attraction coming in 2016 looks set to change the face of virtual reality, offering a first-of-its-kind, next-gen, immersive gaming experience.
Exclusive: MMOne tech start-up bids to revolutionise virtual reality


A Ukraine-based development company has revealed plans for a an interactive entertainment attraction that works with a virtual reality headset and a gamepad to deliver a full-motion interactive experience.
Magic Leap uses VR to turn its office into first person battleground


Google-backed virtual reality company Magic Leap has unveiled its latest product, which shows its office turned into an robot-populated first person shooter.
MORE NEWS
Efteling to convert steam trains to electric as part of green drive
The Everyday Heritage initiative celebrates and preserves working class histories
Off the back of the success of the first round of Everyday Heritage Grants in 2022, Historic England is funding 56 creative projects that honour the heritage of working-class England.
Universal announces long-awaited details of its Epic Universe, set to open in 2025
Universal has revealed it will be adding new Harry Potter attractions, alongside Super Nintendo and How to Train Your Dragon worlds to its Florida resort.
Heartbreak for Swedish theme park, Liseberg, as fire breaks out
A fire has destroyed part of the new water world, Oceana, at Liseberg in Sweden, and a construction worker has been reported missing.
Museum director apologises after comparing the city of Florence to a sex worker
Museum director Cecilie Hollberg has come under fire for comparing the city to a sex worker due to uncontrolled mass tourism.
Populous reveals plans for major e-sports arena in Saudi Arabia
Populous have unveiled their plans for a state-of-the-art e-sports arena, designed to stand as a central landmark in Qiddaya City’s gaming and e-sports district, Saudi Arabia.
+ More news   
 
COMPANY PROFILES
IAAPA EMEA

IAAPA Expo Europe was established in 2006 and has grown to the largest international conference and [more...]
DJW

David & Lynn Willrich started the Company over thirty years ago, from the Audio Visual Department [more...]
Simworx Ltd

The company was initially established in 1997. Terry Monkton and Andrew Roberts are the key stakeh [more...]
IDEATTACK

IDEATTACK is a full-service planning and design company with headquarters in Los Angeles. [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

08-08 May 2024

Hospitality Design Conference

Hotel Melià , Milano , Italy
10-12 May 2024

Asia Pool & Spa Expo

China Import & Export Fair Complex, Guangzhou, China
+ More diary  
 


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Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2024

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