Latest
issue
GET ATTRACTIONS MANAGEMENT
magazine
Yes! Send me the FREE digital edition of Attractions Management and the FREE weekly Attractions Management ezines and breaking news alerts!
Not right now, thanksclose this window
Get Attractions Management digital magazine FREE
Sign up here ▸
Jobs   News   Features   Products   Company profilesProfiles   Magazine   Handbook   Advertise    Subscribe  
NEWS
Museum Tech 2016: Set the trend or risk falling behind, say experts
POSTED 21 Jan 2016 . BY Tom Anstey
The future of 3D printing was among the topics discussed during the session
Innovators producing cutting-edge technologies for the museums sector have said that risks must be taken to develop new technologies, with those playing it safe ironically risking being left behind.

Speaking at the Museums Association’s Museum Tech conference in Manchester, UK, a panel of forward-thinking creators spoke about the future of technology in museums and the implications that could have.

George Oates, who invented Flickr Commons and is in the development stage of a new project – Museum in a Box – said that innovation in technology is about having focus and taking a leap of faith to realise your idea. But she cautioned that museums shouldn’t be introducing technology just because it’s a trend.

“One of the primary motivations of Museum in a Box was to increase the audience for museum objects,” she said. “About five per cent of museum objects go on display at any one time. We want to make that number bigger because generally, museums are struggling to demonstrate use of these things.

“With our concept, which condenses a museum experience down to a small box, I’m betting that even a replica of a famous object will be attractive to people and interesting to people. We don’t know if kids are going to like it. Generally, they do like this kind of thing where they can play with it, but with emerging tech you’ve just got to follow your nose a bit. Tech for tech’s sake however is pointless and museums and institutions need to be aware of that.”

Peter Law, creative producer at Flying Object which developed an IK-prize winning installation known as Tate Sensorium at Tate Britain, added that without testing technology in a museum environment, a concept will remain just a concept.

“There’s so much interesting stuff out there already, online and in technology, but the question for museums is what are you going to do with it?” he said. “We’ve got to follow our hunches when trying some things. We can sit around our table for days and talk about what we want to do, but going out and trying these things in the museum can give you a focus.”

Omad Hiwaizi, president of augmented reality company Blippar said that one thing that could hamper technology within the museum sector is a ‘culture of cautiousness’ within most institutions.

“When it comes to museums and emerging tech, it might well be that there’s a blending of cultures required,” said Hiwaizi. “Technology is not about being very cautious and analytical about what the next step is. It’s actually about inventing in leaps – trialling them as quickly as you can, identifying what works and killing products that don’t. I think it’s a cultural issue where tech works one way and museums work another, introducing this hesitance to try new things.

Hiwaizi added that innovation involves risk, but it’s that risk which keeps them relevant and thriving.

“Institutions must take that risk and give an innovative idea funding to see whether it will succeed or fail,” he said. “While they carry on day-to-day, they’re experimenting with what might be next and not restricting that by what’s happening today."

Hiwaizi continued: "In business, large corporations who do this. When something new comes along, they demonstrate why they are where they are. The ones that don’t do it – Blockbuster and Kodak for example – they disappear. I’m quite interested to see what happens to taxi services next. It’s all about innovation.”
MORE NEWS
The Park Playground opens first immersive VR franchise in Porto
The Park Playground, has opened its first Immersive VR franchise in Porto, Portugal.
Bridgerton Season three – most Instagrammed locations
Following the release of season three Of Bridgerton, a study reveals its ten most Instagrammable filming locations.
Getty Museum refuses to surrender prized Greek bronze to Italy
The European Court of Human Rights has recognised Italy’s claim to a prized Greek antiquity.
Merlin unveils record-breaking Hyperia coaster at Thorpe Park
Merlin Entertainments has launched its new Hyperia rollercoaster at Thorpe Park to celebrate its 45th year.
+ More news   
LATEST JOBS
Epping Forest Keeper (countryside Ranger)
City of London Corporation
Salary: £35,663 - £39,805pa + Local Govt Pension + benefits
Job location: Epping Forest, London , United Kingdom
+ More jobs  

COMPANY PROFILES
Clip 'n Climb

Clip ‘n Climb currently offers facility owners and investors more than 40 colourful and unique Cha [more...]
Holovis

Holovis is a privately owned company established in 2004 by CEO Stuart Hetherington. [more...]
Vekoma Rides Manufacturing B.V.

Vekoma Rides has a large variety of coasters and attractions. [more...]
Painting With Light

By combining lighting, video, scenic and architectural elements, sound and special effects we tell s [more...]
+ More profiles  
CATALOGUE GALLERY
 

+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

03-05 Sep 2024

ASEAN Patio Pool Spa Expo

IMPACT Exhibition Center, Bangkok, Thailand
03-08 Sep 2024

Spa Peeps International Corporate Cruise

Cruise London, Amsterdam, Zeebrugge, United States
+ More diary  
LATEST ISSUES
+ View Magazine Archive

Attractions Management

2024 issue 2


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management

2024 issue 1


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management

2023 issue 4


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management

2023 issue 3


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management News

06 Apr 2020 issue 153


View on turning pages
Download PDF
View archive
FREE digital subscription
Print subscription

Attractions Handbook

2019


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription
 
ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
LEISURE MEDIA PRODUCT SEARCH
 
ATTRACTIONS MANAGEMENT
ATTRACTIONS MANAGEMENT NEWS
ATTRACTIONS HANDBOOK
PRINT SUBSCRIPTIONS
FREE DIGITAL SUBSCRIPTIONS
ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2024
Get Attractions Management digital magazine FREE
Sign up here ▸
Jobs    News   Products   Magazine   Subscribe
NEWS
Museum Tech 2016: Set the trend or risk falling behind, say experts
POSTED 21 Jan 2016 . BY Tom Anstey
The future of 3D printing was among the topics discussed during the session
Innovators producing cutting-edge technologies for the museums sector have said that risks must be taken to develop new technologies, with those playing it safe ironically risking being left behind.

Speaking at the Museums Association’s Museum Tech conference in Manchester, UK, a panel of forward-thinking creators spoke about the future of technology in museums and the implications that could have.

George Oates, who invented Flickr Commons and is in the development stage of a new project – Museum in a Box – said that innovation in technology is about having focus and taking a leap of faith to realise your idea. But she cautioned that museums shouldn’t be introducing technology just because it’s a trend.

“One of the primary motivations of Museum in a Box was to increase the audience for museum objects,” she said. “About five per cent of museum objects go on display at any one time. We want to make that number bigger because generally, museums are struggling to demonstrate use of these things.

“With our concept, which condenses a museum experience down to a small box, I’m betting that even a replica of a famous object will be attractive to people and interesting to people. We don’t know if kids are going to like it. Generally, they do like this kind of thing where they can play with it, but with emerging tech you’ve just got to follow your nose a bit. Tech for tech’s sake however is pointless and museums and institutions need to be aware of that.”

Peter Law, creative producer at Flying Object which developed an IK-prize winning installation known as Tate Sensorium at Tate Britain, added that without testing technology in a museum environment, a concept will remain just a concept.

“There’s so much interesting stuff out there already, online and in technology, but the question for museums is what are you going to do with it?” he said. “We’ve got to follow our hunches when trying some things. We can sit around our table for days and talk about what we want to do, but going out and trying these things in the museum can give you a focus.”

Omad Hiwaizi, president of augmented reality company Blippar said that one thing that could hamper technology within the museum sector is a ‘culture of cautiousness’ within most institutions.

“When it comes to museums and emerging tech, it might well be that there’s a blending of cultures required,” said Hiwaizi. “Technology is not about being very cautious and analytical about what the next step is. It’s actually about inventing in leaps – trialling them as quickly as you can, identifying what works and killing products that don’t. I think it’s a cultural issue where tech works one way and museums work another, introducing this hesitance to try new things.

Hiwaizi added that innovation involves risk, but it’s that risk which keeps them relevant and thriving.

“Institutions must take that risk and give an innovative idea funding to see whether it will succeed or fail,” he said. “While they carry on day-to-day, they’re experimenting with what might be next and not restricting that by what’s happening today."

Hiwaizi continued: "In business, large corporations who do this. When something new comes along, they demonstrate why they are where they are. The ones that don’t do it – Blockbuster and Kodak for example – they disappear. I’m quite interested to see what happens to taxi services next. It’s all about innovation.”
RELATED STORIES
New study suggests public favours science and technology museums


Science and technology is the public’s favourite choice of museum to visit, according to a new study.
Industry gears up for Museum Tech one-day event


The latest technological innovations in museums and galleries will be presented and debated at a Museums Association event this week.
Google launches virtual reality division


Google has launched its own virtual reality computing division, appointing executive Clay Bavor to run the new arm of the technology giant.
Tech startup touts VR as the future of aquariums


UK-based virtual reality company Curiscope has offered an alternative to keeping large animals captive, debuting an immersive VR shark experience which could become a big part of aquariums in the future.
MORE NEWS
The Park Playground opens first immersive VR franchise in Porto
The Park Playground, has opened its first Immersive VR franchise in Porto, Portugal.
Bridgerton Season three – most Instagrammed locations
Following the release of season three Of Bridgerton, a study reveals its ten most Instagrammable filming locations.
Getty Museum refuses to surrender prized Greek bronze to Italy
The European Court of Human Rights has recognised Italy’s claim to a prized Greek antiquity.
Merlin unveils record-breaking Hyperia coaster at Thorpe Park
Merlin Entertainments has launched its new Hyperia rollercoaster at Thorpe Park to celebrate its 45th year.
Second Chaos Karts launches in Dubai
Live action video game experience Chaos Karts has launched in a 15,000sq ft arena in Al Quoz, Dubai.
Vietnam Van Gogh exhibition uses VIOSO-powered immersive installations
Twenty-five cameras, nine servers, 70 projectors and a range of AV technologies are being used to bring the art of Van Gogh to life in Ho Chi Minh City, Vietnam.
+ More news   
 
COMPANY PROFILES
Clip 'n Climb

Clip ‘n Climb currently offers facility owners and investors more than 40 colourful and unique Cha [more...]
Holovis

Holovis is a privately owned company established in 2004 by CEO Stuart Hetherington. [more...]
Vekoma Rides Manufacturing B.V.

Vekoma Rides has a large variety of coasters and attractions. [more...]
Painting With Light

By combining lighting, video, scenic and architectural elements, sound and special effects we tell s [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

03-05 Sep 2024

ASEAN Patio Pool Spa Expo

IMPACT Exhibition Center, Bangkok, Thailand
03-08 Sep 2024

Spa Peeps International Corporate Cruise

Cruise London, Amsterdam, Zeebrugge, United States
+ More diary  
 


ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2024

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
LEISURE MEDIA PRODUCT SEARCH
ATTRACTIONS MANAGEMENT NEWS
ATTRACTIONS HANDBOOK
PRINT SUBSCRIPTIONS
FREE DIGITAL SUBSCRIPTIONS