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National Museum of Australia reimagines Kspace with gaming-led interactive experience
POSTED 28 Jan 2016 . BY Tom Anstey
The 30-minute experience is divided into three physical spaces in which children can explore eight scenes from Australia’s history Credit: National Museum of Australia
The National Museum of Australia in Canberra has relaunched its interactive Kspace exhibit, mixing gaming and augmented reality with a trip through the country’s history.

The museum’s original Kspace, which opened in 2001, featured a digital experience aimed at children and looking at the future potential of technology. But outdated technology meant that the space needed a revamp.

The reimaged exhibition lead by the museum’s project team and a consortium of contractors including Spinifex Group, Oblong Design, Wingrove Design and Lamond Building now allows children to create their own time-travelling robot and take it back millions of years to the origins of Australia.

The 30-minute experience is divided into three physical spaces in which children can explore eight scenes from Australia’s history.

The first space is the design area, where visitors can design a robot and put their own face on it. From there they visit the pod, which takes them at random to one of the eight historical scenes dating back from as far as 110 million years to as recent as the Victorian gold rush, with a specific mission to complete in each section. In the game, teams can combine their robots to create a ‘mech’, which will interact with photos and objects as players score points for uncovering the story’s narrative.

In the final area, visitors can discover more context about the scene they just played through and can also send an electronic postcard of their robot with their score attached.

The main gaming experience was custom developed by Spinifex, with Well Placed Cactus also involved. The space uses multi-touch screens, and for the main gaming experience, screens with arcade-style joysticks for game control. Following the experience, an augmented reality app for iOS or Android can be downloaded, with characters from the game guiding them to exhibits within the museum’s wider collection. The AU$2m (US$1.4m, €1.3m, £984,000) redevelopment is expected to have a lifespan of five to seven years.
Kids create a time-travelling robot for a gaming-led adventure through Australian history Credit: National Museum of Australia
The first space is the design area, where visitors can design a robot and put their own face on it Credit: National Museum of Australia
The main gaming experience was custom developed by Spinifex, with Well Placed Cactus also involved Credit: National Museum of Australia
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Jobs    News   Products   Magazine   Subscribe
NEWS
National Museum of Australia reimagines Kspace with gaming-led interactive experience
POSTED 28 Jan 2016 . BY Tom Anstey
The 30-minute experience is divided into three physical spaces in which children can explore eight scenes from Australia’s history Credit: National Museum of Australia
The National Museum of Australia in Canberra has relaunched its interactive Kspace exhibit, mixing gaming and augmented reality with a trip through the country’s history.

The museum’s original Kspace, which opened in 2001, featured a digital experience aimed at children and looking at the future potential of technology. But outdated technology meant that the space needed a revamp.

The reimaged exhibition lead by the museum’s project team and a consortium of contractors including Spinifex Group, Oblong Design, Wingrove Design and Lamond Building now allows children to create their own time-travelling robot and take it back millions of years to the origins of Australia.

The 30-minute experience is divided into three physical spaces in which children can explore eight scenes from Australia’s history.

The first space is the design area, where visitors can design a robot and put their own face on it. From there they visit the pod, which takes them at random to one of the eight historical scenes dating back from as far as 110 million years to as recent as the Victorian gold rush, with a specific mission to complete in each section. In the game, teams can combine their robots to create a ‘mech’, which will interact with photos and objects as players score points for uncovering the story’s narrative.

In the final area, visitors can discover more context about the scene they just played through and can also send an electronic postcard of their robot with their score attached.

The main gaming experience was custom developed by Spinifex, with Well Placed Cactus also involved. The space uses multi-touch screens, and for the main gaming experience, screens with arcade-style joysticks for game control. Following the experience, an augmented reality app for iOS or Android can be downloaded, with characters from the game guiding them to exhibits within the museum’s wider collection. The AU$2m (US$1.4m, €1.3m, £984,000) redevelopment is expected to have a lifespan of five to seven years.
Kids create a time-travelling robot for a gaming-led adventure through Australian history Credit: National Museum of Australia
The first space is the design area, where visitors can design a robot and put their own face on it Credit: National Museum of Australia
The main gaming experience was custom developed by Spinifex, with Well Placed Cactus also involved Credit: National Museum of Australia
RELATED STORIES
Multi-sensory spaces can be used to create personal experiences, says Sensorium creator


Peter Law, creative producer at Flying Object and creator of Tate Britain’s IK Prize-winning Sensorium, has outlined how multi-sensory spaces can be used to create unique personal experiences.
Astronaut Tim Peake to call Liverpool's World Museum from space


British astronaut Tim Peake is set to hold a live Q&A session with schoolchildren in Liverpool’s World Museum while on board the International Space Station (ISS).
Take a virtual tour of Frank Lloyd Wright's iconic Guggenheim Museum


Visitors unable to travel to New York can now explore the famous interior architecture of Frank Lloyd Wright’s Solomon R. Guggenheim Museum thanks to Google Street View.
David Koch stands down from AMNH board amid oil pressure


Oil billionaire David Koch has resigned from the board of the American Museum of Natural History (AMNH) amid pressures from environmental advocates, who have urged the museum to cut ties with fossil fuel companies.
MORE NEWS
Mubadala makes €1 billion bid for Pierre and Vacances
Abu Dhabi-based investment firm Mubadala Capital has made a binding, fully financed €1 billion offer to acquire Pierre and Vacances SA, the European holiday resort operator behind the continental European Center Parcs business.
Disney confirms US$30 billion investment programme as it highlights its economic impact
Disney has reaffirmed its commitment to investing US$30 billion in its US parks and cruise business by 2033, using new America250 celebrations to underline the role its attractions play in supporting jobs, tourism and economic growth.
Expo 2030 Riyadh will create a permanent global destination
Expo 2030 Riyadh is being planned as a permanent visitor destination, with organisers confirming the six-million-square-metre site will become a Global Village after the event closes.
Australian waterpark acquisition creates new leisure attractions group
The owner of one of Australia's best-known waterparks has acquired a major competitor, creating a new attractions business spanning two of the country's largest visitor destinations.
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COMPANY PROFILES
Taylor Made Designs

Founded in 1993, Taylor Made Designs supply corporate clothing and brand-enhancing merchandise to [more...]
ProSlide Technology, Inc.

A former national ski team racer, ProSlide® CEO Rick Hunter’s goal has been to integrate the smoot [more...]
IDEATTACK

IDEATTACK is a full-service planning and design company with headquarters in Los Angeles. [more...]
Clip 'n Climb

Clip ‘n Climb currently offers facility owners and investors more than 40 colourful and unique Cha [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

23-26 Aug 2026

Elevate Spa Riviera Maya Edition

The Riviera Maya Edition Kanai, Playa del Carmen, Mexico
29 Sep - 02 Oct 2026

Synergy - The Retreat Show

Pical Resort, Valamar Collection, Porec, Croatia
+ More diary  
 


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Tel: +44 (0)1462 431385

©Cybertrek 2026

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
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