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NEWS
Atari founder launches new virtual reality company
POSTED 18 Oct 2016 . BY Tom Anstey
The Modal VR system is currently still in prototype stage
Atari founder Nolan Bushnell has launched a new virtual reality company which is introducing a hands-free, moveable version of the medium that can be used over large areas.

The Los Angeles-based Modal VR has been co-founded by Bushnell and Modal tech developer Jason Crawford. The company touts itself at the high end of the virtual reality market, pitching its products to businesses rather than the consumer.



The new technology uses standing sensors the follow and record movement. Combined with a full-body tracking suit, Modal’s technology offers a wireless platform that works in an area as large as 900,000sq ft (83,600sq m) with a latency of less than 10 milliseconds, offering near perfect visuals for multiplayer action.



“We have been working to bring ambitious mixed reality content to our fans and Modal VR is well beyond the limitations we thought possible,” said Shaun Novak, senior director of production at Machinima – a company using Modal’s technology to develop software. “The wireless portability, full-body tracking and massive play area really allows for compelling experience in and out of the headset. Modal VR has been a great partner in showing the fun of VR.”



The Modal system is currently still in prototype stage, according to Modal, with Beta developers kits shipping soon. The Modal VR tech’s advanced system could well provide competition to market leaders such as the Microsoft Hololens and Oculus Rift, which are aimed at consumers rather than business.

Deloitte predicted in March that 2016 would be the year of virtual reality with its first billion-dollar year, providing new opportunities to businesses that want to create more immersive experiences for consumers. The success of the likes of Pokémon Go has shifted that idea, with AR thought to become the dominant force in the alternate reality market sooner rather than later.
RELATED STORIES
  Lack of compelling content is VR's number one obstacle, says survey


A new study has suggested that the number one obstacle for virtual reality right now is a lack of compelling content.
  Augmented reality market to be worth three times as much as virtual reality by 2020, says report


An industry report on the virtual and augmented reality markets predicts that the sectors will be worth US$30bn and US$90.8bn respectively by 2020.
  Legendary videogame developer Hideo Kojima joins VR studio Prologue Immersive


Renowned Japanese videogame developer, screenwriter, director, and producer Hideo Kojima has joined the advisory board of virtual reality company Prologue Immersive.
  Exoskeleton could change VR game with haptic feedback to simulate touch


Chinese technology company Dexta Robotics has unveiled a new product that promises to revolutionise virtual reality – a wearable exoskeleton hand making it possible for users to physically touch things in a digital world.
MORE NEWS
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Hotel de France, located on the British Isle of Jersey, has created a wellness retreat package that includes a hot yoga session that will take place in Jersey Zoo’s butterfly sanctuary.
Warner Bros Discovery collaborates on upcoming Pompeii attraction
A new immersive attraction designed to transport visitors into the final hours of ancient Pompeii is preparing to open near the world-famous archaeological site in southern Italy.
Bob Rogers hands BRC to long-serving leadership team
Experience design company, BRC Imagination Arts, has completed a transition that sees founder Bob Rogers pass ownership of the business to four long-serving senior executives, while remaining actively involved with the company.
Rainer Maelzer joins Therme Group as chief entertainment officer
Rainer Maelzer, an experiential entertainment innovator, has been appointed chief entertainment officer by Therme Group.
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NEWS
Atari founder launches new virtual reality company
POSTED 18 Oct 2016 . BY Tom Anstey
The Modal VR system is currently still in prototype stage
Atari founder Nolan Bushnell has launched a new virtual reality company which is introducing a hands-free, moveable version of the medium that can be used over large areas.

The Los Angeles-based Modal VR has been co-founded by Bushnell and Modal tech developer Jason Crawford. The company touts itself at the high end of the virtual reality market, pitching its products to businesses rather than the consumer.



The new technology uses standing sensors the follow and record movement. Combined with a full-body tracking suit, Modal’s technology offers a wireless platform that works in an area as large as 900,000sq ft (83,600sq m) with a latency of less than 10 milliseconds, offering near perfect visuals for multiplayer action.



“We have been working to bring ambitious mixed reality content to our fans and Modal VR is well beyond the limitations we thought possible,” said Shaun Novak, senior director of production at Machinima – a company using Modal’s technology to develop software. “The wireless portability, full-body tracking and massive play area really allows for compelling experience in and out of the headset. Modal VR has been a great partner in showing the fun of VR.”



The Modal system is currently still in prototype stage, according to Modal, with Beta developers kits shipping soon. The Modal VR tech’s advanced system could well provide competition to market leaders such as the Microsoft Hololens and Oculus Rift, which are aimed at consumers rather than business.

Deloitte predicted in March that 2016 would be the year of virtual reality with its first billion-dollar year, providing new opportunities to businesses that want to create more immersive experiences for consumers. The success of the likes of Pokémon Go has shifted that idea, with AR thought to become the dominant force in the alternate reality market sooner rather than later.
RELATED STORIES
Lack of compelling content is VR's number one obstacle, says survey


A new study has suggested that the number one obstacle for virtual reality right now is a lack of compelling content.
Augmented reality market to be worth three times as much as virtual reality by 2020, says report


An industry report on the virtual and augmented reality markets predicts that the sectors will be worth US$30bn and US$90.8bn respectively by 2020.
Legendary videogame developer Hideo Kojima joins VR studio Prologue Immersive


Renowned Japanese videogame developer, screenwriter, director, and producer Hideo Kojima has joined the advisory board of virtual reality company Prologue Immersive.
Exoskeleton could change VR game with haptic feedback to simulate touch


Chinese technology company Dexta Robotics has unveiled a new product that promises to revolutionise virtual reality – a wearable exoskeleton hand making it possible for users to physically touch things in a digital world.
MORE NEWS
Butterfly sanctuary to host hot yoga during retreat at Jersey Zoo for Hotel de France
Hotel de France, located on the British Isle of Jersey, has created a wellness retreat package that includes a hot yoga session that will take place in Jersey Zoo’s butterfly sanctuary.
Warner Bros Discovery collaborates on upcoming Pompeii attraction
A new immersive attraction designed to transport visitors into the final hours of ancient Pompeii is preparing to open near the world-famous archaeological site in southern Italy.
Bob Rogers hands BRC to long-serving leadership team
Experience design company, BRC Imagination Arts, has completed a transition that sees founder Bob Rogers pass ownership of the business to four long-serving senior executives, while remaining actively involved with the company.
Rainer Maelzer joins Therme Group as chief entertainment officer
Rainer Maelzer, an experiential entertainment innovator, has been appointed chief entertainment officer by Therme Group.
Movie Park Germany reveals new Paramount attraction as part of its 30th anniversary celebrations
Movie Park Germany has opened a new Paramount Pictures-themed attraction as part of its 30th anniversary celebrations, using immersive storytelling and adaptive reuse to reinforce the park’s longstanding “Hollywood in Germany” positioning.
Therme Manchester reveals 90:90 strategy – 90 per cent of the UK population within a 90-minute drive of a Therme
Therme Manchester’s 28-acre development, which will include interconnected glass pavilions that measure 65,000sq m, will be the largest bathing and wellbeing attraction in the world once complete, according to prof David Russell, CEO of Therme UK. 
+ More news   
 
COMPANY PROFILES
Sally Corporation

Our services include: Dark ride design & build; Redevelopment of existing attractions; High-quality [more...]
Vekoma Rides Manufacturing B.V.

Vekoma Rides has a large variety of coasters and attractions. [more...]
Polin Waterparks

Polin was founded in Istanbul in 1976. Polin has since grown into a leading company in the waterpa [more...]
IAAPA EMEA

IAAPA Expo Europe was established in 2006 and has grown to the largest international conference and [more...]
+ More profiles  
FEATURED SUPPLIER

Iconic Liverpool attraction opens door to new operators
An opportunity to reimagine one of the UK’s most recognisable towers has been formally opened by Rivington Hark, as St Johns Beacon invites operators and partners to shape its next phase. [more...]
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

23-26 Aug 2026

Elevate Spa Riviera Maya Edition

The Riviera Maya Edition Kanai, Playa del Carmen, Mexico
29 Sep - 02 Oct 2026

Synergy - The Retreat Show

Pical Resort, Valamar Collection, Porec, Croatia
+ More diary  
 


ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2026

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
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LEISURE MEDIA WEBSITES
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