Latest
issue
GET ATTRACTIONS MANAGEMENT
magazine
Yes! Send me the FREE digital edition of Attractions Management and the FREE weekly Attractions Management ezines and breaking news alerts!
Not right now, thanksclose this window I've already subscribed. I've already subscribed.
Get Attractions Management digital magazine FREE
Sign up here ▸
Jobs   News   Features   Products   Company profilesProfiles   Magazine   Handbook   Advertise    Subscribe  
Technology
AI – friend or foe?

How should the attractions industry take advantage of AI? What ethical issues are there? What are the issues with copyright? Crafted CEO Ian Miller answers our questions


While artificial intelligence (AI) has huge potential for the visitor attractions industry, it’s early days, and most of us are still getting our heads around the challenges and opportunities it presents.

Following his recent talk on AI at the Visitor Attractions Conference (VAC) in London, we sat down with Ian Miller, CEO of digital marketing agency Crafted, to get answers to some of our questions. Crafted works to discover new trends within the attractions sector, with clients including the Natural History Museum, English National Ballet and the British Museum.

What is AI?
Artificial Intelligence, AI, in its simplest form is a simulation of humans’ abilities and intelligence performed by a machine. However, it’s not one singular thing. You can’t just say ‘I’ll use a computer for that.’ AI is a huge toolbox and the number of applications for AI is increasing at an astonishing rate.

We’re currently in the phase of Artificial Narrow Intelligence, where a computer learns how to master a certain task (eg beating a human at chess, chat support or filtering spam email), but not doing multiple things at the same time. The broad uses of AI today are as a text interface (ChatGPT), conversational tool (Alexa), as a way of creating visual images (Lensa/Midjourney), generating ideas and automating repetitive tasks.

How can the attractions industry get the most out of AI?
This question will no doubt be on the minds of many people working in this space. AI is already being used by museums and attractions in a number of ways, and has huge potential to increase audience engagement and visitor numbers. It can be used to generate, extract, classify and summarise the large amounts of data that attractions have to work with.

Data generated from the way customers interact with attractions (eg peak hours for visiting, how people move through an attraction and heat maps showing the length of time spent at each exhibit or room) can be used to improve the user experience. This data can help refine ‘plan your visit’ itineraries published on official websites or apps, for example, and crowd management strategies.

People will hopefully always be better curators than machines – but that’s not to say that AI can’t make the visitor experience more personalised or memorable. Exhibit descriptions and interpretation could be tailored to an individual’s age, language or interests, translating information and creating child-friendly explanations on the spot as visitors move through an attraction.

What are the ethical issues and challenges of using AI?
This is an area that can often be overlooked when thinking of AI. What we would say to attractions is to use AI for tasks, but not to hand over all responsibility to it. Organisations need to be aware of data security and what they are giving away to machines.

There will always be an inherent bias in the results produced by AI, because it has been trained on a certain data set with human bias fed into it. It’s also important to note that not all AI uses live data, so be aware of the accuracy. The text an AI outputs currently lacks the human element that a living, breathing writer or curator would be able to produce from the same information, even though AI may be able to ape a certain tone of voice or style prompt.

And what about data set usage and copyright issues?
Content created by AI is not owned by anyone, even if it is based on copyrighted data (such as images).

Copyright law is gradually coming to terms with AI, and we would expect to see changes, but it remains something of a grey area. Recently, there has been a rise in people using AI to replicate real brands and characters. With IP licensing being such an integral commercial element in the attractions industry, this is where I’d exercise caution with the use of AI.

How is AI likely to evolve over the coming years?
The pace of development in AI is startling, and at the moment it seems like everything is everywhere all at once. The difference AI will make to our daily lives is likely to be on a flatter curve. Bill Gates said that “we always overestimate the change that will occur in the next two years and underestimate the change that will occur in the next 10”, and I would expect to see something similar with AI.

It’s important to remember that AI will be built into everything. Microsoft recently launched Copilot, their own AI tool, and has since embedded the product in its Office 365 packages. ChatGPT-like conversational searches will transform the search landscape when they go live globally on Google.

So, is AI a friend or foe?
That really depends on the expectations you set for it. As a data wrangling, task automation, idea generation tool, AI is definitely a positive development for visitor attractions. Its power can be harnessed to improve business performance and meet customer expectations about choice, interactivity and personalisation.

But AI is not perfect. Use it to focus on the needs of customers, and keep your people’s creativity at the centre of everything you do.
Photo courtesy of Crafted

"AI has huge potential to increase audience engagement and visitor numbers" – Ian Miller, CEO of Crafted

Read more from this issue of Attractions Management magazine

View contents of Attractions Management 2024 issue 1
AI can be used to improve the visitor experience and drive attendance
AI can be used to improve the visitor experience and drive attendance / Shutterstock/BearFotos
The Hague’s Mauritshuis has faced criticism for showing an AI generated image inspired by Vermeer
The Hague’s Mauritshuis has faced criticism for showing an AI generated image inspired by Vermeer / Atosan/shutterstock
COMPANY PROFILES
Clip 'n Climb

Clip ‘n Climb currently offers facility owners and investors more than 40 colourful and unique Cha [more...]
Vekoma Rides Manufacturing B.V.

Vekoma Rides has a large variety of coasters and attractions. [more...]
Alterface

Alterface’s Creative Division team is seasoned in concept and ride development, as well as storyte [more...]
TechnoAlpin Indoor

TechnoAlpin is the world leader for snowmaking systems. With the Indoor snow division, TechnoAlpin c [more...]
+ More profiles  
CATALOGUE GALLERY
 

+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

23-26 Aug 2026

Elevate Spa Riviera Maya Edition

The Riviera Maya Edition Kanai, Playa del Carmen, Mexico
29 Sep - 02 Oct 2026

Synergy - The Retreat Show

Pical Resort, Valamar Collection, Porec, Croatia
+ More diary  
LATEST ISSUES
+ View Magazine Archive

Attractions Management

2026 issue 1


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management

2025 issue 2


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management

2025 issue 1


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management

2024 issue 4


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management News

06 Apr 2020 issue 153


View on turning pages
Download PDF
View archive
FREE digital subscription
Print subscription

Attractions Handbook

2019


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription
 
ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
LEISURE MEDIA PRODUCT SEARCH
 
ATTRACTIONS MANAGEMENT
ATTRACTIONS MANAGEMENT NEWS
ATTRACTIONS HANDBOOK
PRINT SUBSCRIPTIONS
FREE DIGITAL SUBSCRIPTIONS
ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2026
Get Attractions Management digital magazine FREE
Sign up here ▸
Jobs    News   Products   Magazine   Subscribe
Technology
AI – friend or foe?

How should the attractions industry take advantage of AI? What ethical issues are there? What are the issues with copyright? Crafted CEO Ian Miller answers our questions


While artificial intelligence (AI) has huge potential for the visitor attractions industry, it’s early days, and most of us are still getting our heads around the challenges and opportunities it presents.

Following his recent talk on AI at the Visitor Attractions Conference (VAC) in London, we sat down with Ian Miller, CEO of digital marketing agency Crafted, to get answers to some of our questions. Crafted works to discover new trends within the attractions sector, with clients including the Natural History Museum, English National Ballet and the British Museum.

What is AI?
Artificial Intelligence, AI, in its simplest form is a simulation of humans’ abilities and intelligence performed by a machine. However, it’s not one singular thing. You can’t just say ‘I’ll use a computer for that.’ AI is a huge toolbox and the number of applications for AI is increasing at an astonishing rate.

We’re currently in the phase of Artificial Narrow Intelligence, where a computer learns how to master a certain task (eg beating a human at chess, chat support or filtering spam email), but not doing multiple things at the same time. The broad uses of AI today are as a text interface (ChatGPT), conversational tool (Alexa), as a way of creating visual images (Lensa/Midjourney), generating ideas and automating repetitive tasks.

How can the attractions industry get the most out of AI?
This question will no doubt be on the minds of many people working in this space. AI is already being used by museums and attractions in a number of ways, and has huge potential to increase audience engagement and visitor numbers. It can be used to generate, extract, classify and summarise the large amounts of data that attractions have to work with.

Data generated from the way customers interact with attractions (eg peak hours for visiting, how people move through an attraction and heat maps showing the length of time spent at each exhibit or room) can be used to improve the user experience. This data can help refine ‘plan your visit’ itineraries published on official websites or apps, for example, and crowd management strategies.

People will hopefully always be better curators than machines – but that’s not to say that AI can’t make the visitor experience more personalised or memorable. Exhibit descriptions and interpretation could be tailored to an individual’s age, language or interests, translating information and creating child-friendly explanations on the spot as visitors move through an attraction.

What are the ethical issues and challenges of using AI?
This is an area that can often be overlooked when thinking of AI. What we would say to attractions is to use AI for tasks, but not to hand over all responsibility to it. Organisations need to be aware of data security and what they are giving away to machines.

There will always be an inherent bias in the results produced by AI, because it has been trained on a certain data set with human bias fed into it. It’s also important to note that not all AI uses live data, so be aware of the accuracy. The text an AI outputs currently lacks the human element that a living, breathing writer or curator would be able to produce from the same information, even though AI may be able to ape a certain tone of voice or style prompt.

And what about data set usage and copyright issues?
Content created by AI is not owned by anyone, even if it is based on copyrighted data (such as images).

Copyright law is gradually coming to terms with AI, and we would expect to see changes, but it remains something of a grey area. Recently, there has been a rise in people using AI to replicate real brands and characters. With IP licensing being such an integral commercial element in the attractions industry, this is where I’d exercise caution with the use of AI.

How is AI likely to evolve over the coming years?
The pace of development in AI is startling, and at the moment it seems like everything is everywhere all at once. The difference AI will make to our daily lives is likely to be on a flatter curve. Bill Gates said that “we always overestimate the change that will occur in the next two years and underestimate the change that will occur in the next 10”, and I would expect to see something similar with AI.

It’s important to remember that AI will be built into everything. Microsoft recently launched Copilot, their own AI tool, and has since embedded the product in its Office 365 packages. ChatGPT-like conversational searches will transform the search landscape when they go live globally on Google.

So, is AI a friend or foe?
That really depends on the expectations you set for it. As a data wrangling, task automation, idea generation tool, AI is definitely a positive development for visitor attractions. Its power can be harnessed to improve business performance and meet customer expectations about choice, interactivity and personalisation.

But AI is not perfect. Use it to focus on the needs of customers, and keep your people’s creativity at the centre of everything you do.
Photo courtesy of Crafted

"AI has huge potential to increase audience engagement and visitor numbers" – Ian Miller, CEO of Crafted

Read more from this issue of Attractions Management magazine

View contents of Attractions Management 2024 issue 1
AI can be used to improve the visitor experience and drive attendance
AI can be used to improve the visitor experience and drive attendance / Shutterstock/BearFotos
The Hague’s Mauritshuis has faced criticism for showing an AI generated image inspired by Vermeer
The Hague’s Mauritshuis has faced criticism for showing an AI generated image inspired by Vermeer / Atosan/shutterstock
LATEST NEWS
David Rockwell creates immersive magic destination, The Hand and The Eye
A US$50 million (£44.2 million, €51.2 million) transformation of Chicago's historic McCormick Mansion has created a new destination that combines live magic, immersive theatre, dining and private membership under one roof.
Montana Heritage Center opens with immersive exhibits and US$107 million investment
The Montana Historical Society has officially celebrated the opening of its new Montana Heritage Center, a US$107 million (£79 million, €92 million) destination that combines immersive storytelling with cutting-edge audiovisual technology to bring the sta
Universal launches new theme park model with Kids Resort
Universal Destinations and Experiences has launched a new regional theme park model with the opening of Universal Kids Resort in Frisco, Texas.
San Antonio Zoo reports $283 million economic impact as expansion plans progress
San Antonio Zoo has reported a US$283 million economic impact for 2025, following a decade- long transformation programme that has seen almost US$200 million invested into the Texas attraction.
Great Barrier Reef attraction set for AU$180 million reinvention
Plans for the AU$180 million redevelopment of Reef HQ Aquarium in Townsville, Australia, are progressing, with the project set to transform the attraction into a global centre for reef education and conservation.
Mubadala makes €1 billion bid for Pierre and Vacances
Abu Dhabi-based investment firm Mubadala Capital has made a binding, fully financed €1 billion offer to acquire Pierre and Vacances SA, the European holiday resort operator behind the continental European Center Parcs business.
Disney confirms US$30 billion investment programme as it highlights its economic impact
Disney has reaffirmed its commitment to investing US$30 billion in its US parks and cruise business by 2033, using new America250 celebrations to underline the role its attractions play in supporting jobs, tourism and economic growth.
Expo 2030 Riyadh will create a permanent global destination
Expo 2030 Riyadh is being planned as a permanent visitor destination, with organisers confirming the six-million-square-metre site will become a Global Village after the event closes.
Australian waterpark acquisition creates new leisure attractions group
The owner of one of Australia's best-known waterparks has acquired a major competitor, creating a new attractions business spanning two of the country's largest visitor destinations.
London Museum reveals 2026 opening date for new Smithfield home
The London Museum’s new site will open in Smithfield, East London, on 28 November 2026.
Toverland unveils €98m expansion plan as park prepares to launch resort development
The Toverland theme park in the Netherlands has announced a €98m expansion programme that will add a resort, new attractions and staff facilities as it pursues plans to become a multi- day destination.
Butterfly sanctuary to host hot yoga during retreat at Jersey Zoo for Hotel de France
Hotel de France, located on the British Isle of Jersey, has created a wellness retreat package that includes a hot yoga session that will take place in Jersey Zoo’s butterfly sanctuary.
+ More news   
 
COMPANY PROFILES
Clip 'n Climb

Clip ‘n Climb currently offers facility owners and investors more than 40 colourful and unique Cha [more...]
Vekoma Rides Manufacturing B.V.

Vekoma Rides has a large variety of coasters and attractions. [more...]
Alterface

Alterface’s Creative Division team is seasoned in concept and ride development, as well as storyte [more...]
TechnoAlpin Indoor

TechnoAlpin is the world leader for snowmaking systems. With the Indoor snow division, TechnoAlpin c [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

23-26 Aug 2026

Elevate Spa Riviera Maya Edition

The Riviera Maya Edition Kanai, Playa del Carmen, Mexico
29 Sep - 02 Oct 2026

Synergy - The Retreat Show

Pical Resort, Valamar Collection, Porec, Croatia
+ More diary  
 


ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2026

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
LEISURE MEDIA PRODUCT SEARCH
ATTRACTIONS MANAGEMENT NEWS
ATTRACTIONS HANDBOOK
PRINT SUBSCRIPTIONS
FREE DIGITAL SUBSCRIPTIONS