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NEWS
Pokemon Go getting people active
POSTED 19 Jul 2016 . BY Tom Walker
Pokemon Go is getting people more physically active
The Pokémon Go craze could play a hugely positive role in tackling obesity by encouraging people to get more physically active.

The new location-based, augmented reality mobile game – developed by Niantic and Nintendo – encourages players to walk and move around, searching and “collecting” characters in order to advance in the game.

Pokémon Go has proven an instant hit and has become one of the most used smart device apps shortly after its launch.

According to web traffic monitor SimilarWeb, Pokémon GO already has more daily active users than Twitter and, if the trend continues, it is poised to take on Snapchat, WhatsApp and other popular social apps. The game has already reached 11 per cent of US Android phones.

Crucially, most players use the app actively throughout the day.

Figures show that each player is spending an average of 43 minutes a day, walking and looking for Pokémon.

Spending that amount of time on the move each day, seven days a week, would result in an average man burning 1,795 calories, while for a woman the figure is 1,503.

According to Dr John Grohol, director of web-based health community Psych Central, the game can also help those with mental health issues by making them more active and encouraging them to engage with other players.

“We already know that exercise helps greatly with depression, but being motivated to exercise when you’re depressed is a challenge,” Grohol says. “That’s why an engaging game like Pokémon Go can be helpful.

“Pokémon Go does this by encouraging people to get outside, take a walk, talk to others, and explore the world around them.

“Granted, it’s through their smartphone acting as an interface, but walking is walking, even if the motivation for doing so is to play a game.”

• Pokémon Go has also benefitted other areas of leisure. Many of the “Poke Stops” and “Poke Gyms” – spots where players can recharge their game reservoires and challenge others – have been designated at famous landmarks.

As a result, museums and visitor attractions – such as the National Mall and Memorial Parks in Washington, D.C. – received "hundreds or thousands" of extra people visiting them on the weekend following Pokémon Go's release in the country.

Cafés and other businesses located close to Pokémon “landmarks” have also reported increases in footfall.
RELATED STORIES
  Six Flags using Pokémon Go to draw visitors with trainer guides


As digital overlays are starting to increasingly affecting our physical spaces, Six Flags is capitalising on the huge success of Pokémon Go, offering visitors to each of its parks a handy guide on how to ‘catch em’ all’.
  Pokémon Go sends augmented reality mainstream with phenomenal success


While 2016 has been hailed as the year of virtual reality, augmented reality could well pip the new technology thanks to the power of Nintendo and the runaway success of Pokémon Go.
  Will Pokémon Go prove an unlikely weapon in the war on inactivity?


Having taken the US by storm since its launch last week, and with UK users also getting in on the act, Pokémon Go is being held up as an unlikely antidote to physical inactivity.
  Pokémon exhibit coming to Tokyo science centre


Kids will be getting a unique lesson in science at Tokyo’s Miraikan Science Museum this summer, when a Pokémon-themed lab exhibit opens at the institute.
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NEWS
Pokemon Go getting people active
POSTED 19 Jul 2016 . BY Tom Walker
Pokemon Go is getting people more physically active
The Pokémon Go craze could play a hugely positive role in tackling obesity by encouraging people to get more physically active.

The new location-based, augmented reality mobile game – developed by Niantic and Nintendo – encourages players to walk and move around, searching and “collecting” characters in order to advance in the game.

Pokémon Go has proven an instant hit and has become one of the most used smart device apps shortly after its launch.

According to web traffic monitor SimilarWeb, Pokémon GO already has more daily active users than Twitter and, if the trend continues, it is poised to take on Snapchat, WhatsApp and other popular social apps. The game has already reached 11 per cent of US Android phones.

Crucially, most players use the app actively throughout the day.

Figures show that each player is spending an average of 43 minutes a day, walking and looking for Pokémon.

Spending that amount of time on the move each day, seven days a week, would result in an average man burning 1,795 calories, while for a woman the figure is 1,503.

According to Dr John Grohol, director of web-based health community Psych Central, the game can also help those with mental health issues by making them more active and encouraging them to engage with other players.

“We already know that exercise helps greatly with depression, but being motivated to exercise when you’re depressed is a challenge,” Grohol says. “That’s why an engaging game like Pokémon Go can be helpful.

“Pokémon Go does this by encouraging people to get outside, take a walk, talk to others, and explore the world around them.

“Granted, it’s through their smartphone acting as an interface, but walking is walking, even if the motivation for doing so is to play a game.”

• Pokémon Go has also benefitted other areas of leisure. Many of the “Poke Stops” and “Poke Gyms” – spots where players can recharge their game reservoires and challenge others – have been designated at famous landmarks.

As a result, museums and visitor attractions – such as the National Mall and Memorial Parks in Washington, D.C. – received "hundreds or thousands" of extra people visiting them on the weekend following Pokémon Go's release in the country.

Cafés and other businesses located close to Pokémon “landmarks” have also reported increases in footfall.
RELATED STORIES
Six Flags using Pokémon Go to draw visitors with trainer guides


As digital overlays are starting to increasingly affecting our physical spaces, Six Flags is capitalising on the huge success of Pokémon Go, offering visitors to each of its parks a handy guide on how to ‘catch em’ all’.
Pokémon Go sends augmented reality mainstream with phenomenal success


While 2016 has been hailed as the year of virtual reality, augmented reality could well pip the new technology thanks to the power of Nintendo and the runaway success of Pokémon Go.
Will Pokémon Go prove an unlikely weapon in the war on inactivity?


Having taken the US by storm since its launch last week, and with UK users also getting in on the act, Pokémon Go is being held up as an unlikely antidote to physical inactivity.
Pokémon exhibit coming to Tokyo science centre


Kids will be getting a unique lesson in science at Tokyo’s Miraikan Science Museum this summer, when a Pokémon-themed lab exhibit opens at the institute.
MORE NEWS
Warner Bros Discovery collaborates on upcoming Pompeii attraction
A new immersive attraction designed to transport visitors into the final hours of ancient Pompeii is preparing to open near the world-famous archaeological site in southern Italy.
Bob Rogers hands BRC to long-serving leadership team
Experience design company, BRC Imagination Arts, has completed a transition that sees founder Bob Rogers pass ownership of the business to four long-serving senior executives, while remaining actively involved with the company.
Rainer Maelzer joins Therme Group as chief entertainment officer
Rainer Maelzer, an experiential entertainment innovator, has been appointed chief entertainment officer by Therme Group.
Movie Park Germany reveals new Paramount attraction as part of its 30th anniversary celebrations
Movie Park Germany has opened a new Paramount Pictures-themed attraction as part of its 30th anniversary celebrations, using immersive storytelling and adaptive reuse to reinforce the park’s longstanding “Hollywood in Germany” positioning.
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Vekoma Rides Manufacturing B.V.

Vekoma Rides has a large variety of coasters and attractions. [more...]
RMA Ltd

RMA Ltd is a one-stop global company that can design, build and produce from a greenfield site upw [more...]
instantprint

We’re a Yorkshire-based online printer, founded in 2009 by Adam Carnell and James Kinsella. [more...]
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Iconic Liverpool attraction opens door to new operators
An opportunity to reimagine one of the UK’s most recognisable towers has been formally opened by Rivington Hark, as St Johns Beacon invites operators and partners to shape its next phase. [more...]
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+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

09-11 Jun 2026

World Sauna Forum 2026

Savutuvan Apaja, Haapaniemi, Finland
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Elevate Spa Riviera Maya Edition

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ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2026

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