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Stay ahead of the game by future-proofing science centres, says NorthernLight director
POSTED 01 Mar 2016 . BY Tom Anstey
According to Slavenburg, as people and technology evolve, science centres need to stay ahead of the game, adopting new innovations to stay relevant to the public
Peter Slavenburg, director of Dutch design agency NorthernLight, has suggested several ways to future-proof science centres, including invisible technology, serious play and co-creation.

NorthernLight, specialists in science centre design and anything involving cultural and digital experience platforms, have worked on some of the world’s most spectacular science institutions. Recent works include Guangzhou Science Museum, the Innovation Zone at Milan’s World Expo and Media Experience in the Dutch Sound and Vision Museum among a host of projects around the world.

According to Slavenburg, as people and technology evolve, science centres need to stay ahead of the game, adopting new innovations to stay relevant to the public.

Speaking in the upcoming edition of Attractions Management, Slavenburg laid out several action points to prepare science museums for the future, with the first thing highlighted being the application of technology in an intuitive and elegant way.

“We have moved from a 20th-century world where technology was visible all around us, to a world where technology has become intuitive, omnipresent and invisible,” said Slavenburg. “Technology is advancing, but the presence of technology is diminishing. This is the way science centres should move as well.”

Slavenburg then raised the idea of co-creation and the exchange of ideas, goods and information, highlighting the sharing philosophy being applied through mediums such as social media, crowd-funding, and second-source interactive content.

“Many science centres seem to have missed this development and still primarily focus on one-way communication,” He said. “Instead of offering a game that for example teaches visitors about the pollution of the ocean, you could co-operate with a real project, crowdsource ideas and co-create solutions with visitors.”

On the topic of play, Slavenburg added that serious games are an important tool in the 21st century, with science centres among the first to introduce the concept, which uses gameplay and interaction for education. He also said that despite originally innovating the idea, some science centres are falling behind.

“Science centres need to catch up and learn lessons from these types of serious games,” said Slavenburg, referring to online and B2B programmes designed to teach the likes of engineers, pilots and surgeons.

“Science-based attractions could integrate serious games and real training software into their exhibitions. Take for example the brain surgeon game used to teach medical students. It would be fantastic to make this game available to science centres. The same goes for flight simulators and car mechanic’s augmented-reality devices.”

For more from Peter Slavenburg on future-proofing science centres, check out the next issue of Attractions Management, available soon.

Slavenburg raised the idea of co-creation and the exchange of ideas, goods and information
NorthernLight, specialists in science centre design and anything involving cultural and digital experience platforms, have worked on some of the world’s most spectacular science institutions
RELATED STORIES
  Northern Ireland Science Park to take over outdated science centre


The Northern Ireland (NI) Science Park, an innovation hub that brings together entrepreneurs, investors and global companies, has said it's teaming up with the local council to take over the Ecos science centre.
  World of Science's CA$40m redevelopment turns facility into its own science lesson


Edmonton’s Telus World of Science in Canada has unveiled proposals for a CA$40m (US$28.6m, €25.3m, £19.8m) redevelopment to transform the ageing facility.
  Frosts step in to save Miami science museum after funding shortfall


A turbulent bid to build a world-class science museum in Miami is back on track after two principal donors stepped in to provide crucial funding to the cash-stricken project.
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Both London’s Science Museum and Natural History Museum have confirmed they are in preliminary discussions about opening satellite sites as part of the multi-billion pound Old Oak Common redevelopment in west London.
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NEWS
Stay ahead of the game by future-proofing science centres, says NorthernLight director
POSTED 01 Mar 2016 . BY Tom Anstey
According to Slavenburg, as people and technology evolve, science centres need to stay ahead of the game, adopting new innovations to stay relevant to the public
Peter Slavenburg, director of Dutch design agency NorthernLight, has suggested several ways to future-proof science centres, including invisible technology, serious play and co-creation.

NorthernLight, specialists in science centre design and anything involving cultural and digital experience platforms, have worked on some of the world’s most spectacular science institutions. Recent works include Guangzhou Science Museum, the Innovation Zone at Milan’s World Expo and Media Experience in the Dutch Sound and Vision Museum among a host of projects around the world.

According to Slavenburg, as people and technology evolve, science centres need to stay ahead of the game, adopting new innovations to stay relevant to the public.

Speaking in the upcoming edition of Attractions Management, Slavenburg laid out several action points to prepare science museums for the future, with the first thing highlighted being the application of technology in an intuitive and elegant way.

“We have moved from a 20th-century world where technology was visible all around us, to a world where technology has become intuitive, omnipresent and invisible,” said Slavenburg. “Technology is advancing, but the presence of technology is diminishing. This is the way science centres should move as well.”

Slavenburg then raised the idea of co-creation and the exchange of ideas, goods and information, highlighting the sharing philosophy being applied through mediums such as social media, crowd-funding, and second-source interactive content.

“Many science centres seem to have missed this development and still primarily focus on one-way communication,” He said. “Instead of offering a game that for example teaches visitors about the pollution of the ocean, you could co-operate with a real project, crowdsource ideas and co-create solutions with visitors.”

On the topic of play, Slavenburg added that serious games are an important tool in the 21st century, with science centres among the first to introduce the concept, which uses gameplay and interaction for education. He also said that despite originally innovating the idea, some science centres are falling behind.

“Science centres need to catch up and learn lessons from these types of serious games,” said Slavenburg, referring to online and B2B programmes designed to teach the likes of engineers, pilots and surgeons.

“Science-based attractions could integrate serious games and real training software into their exhibitions. Take for example the brain surgeon game used to teach medical students. It would be fantastic to make this game available to science centres. The same goes for flight simulators and car mechanic’s augmented-reality devices.”

For more from Peter Slavenburg on future-proofing science centres, check out the next issue of Attractions Management, available soon.

Slavenburg raised the idea of co-creation and the exchange of ideas, goods and information
NorthernLight, specialists in science centre design and anything involving cultural and digital experience platforms, have worked on some of the world’s most spectacular science institutions
RELATED STORIES
Northern Ireland Science Park to take over outdated science centre


The Northern Ireland (NI) Science Park, an innovation hub that brings together entrepreneurs, investors and global companies, has said it's teaming up with the local council to take over the Ecos science centre.
World of Science's CA$40m redevelopment turns facility into its own science lesson


Edmonton’s Telus World of Science in Canada has unveiled proposals for a CA$40m (US$28.6m, €25.3m, £19.8m) redevelopment to transform the ageing facility.
Frosts step in to save Miami science museum after funding shortfall


A turbulent bid to build a world-class science museum in Miami is back on track after two principal donors stepped in to provide crucial funding to the cash-stricken project.
Science and Natural History museums enter preliminary discussions for west London sites


Both London’s Science Museum and Natural History Museum have confirmed they are in preliminary discussions about opening satellite sites as part of the multi-billion pound Old Oak Common redevelopment in west London.
MORE NEWS
OMA completes New Museum transformation with landmark expansion and Oberon restaurant
OMA has completed a major transformation of New York's New Museum, creating a larger cultural campus that combines expanded exhibition spaces with learning, performance, hospitality and public programming.
David Rockwell creates immersive magic destination, The Hand and The Eye
A US$50 million (£44.2 million, €51.2 million) transformation of Chicago's historic McCormick Mansion has created a new destination that combines live magic, immersive theatre, dining and private membership under one roof.
Montana Heritage Center opens with immersive exhibits and US$107 million investment
The Montana Historical Society has officially celebrated the opening of its new Montana Heritage Center, a US$107 million (£79 million, €92 million) destination that combines immersive storytelling with cutting-edge audiovisual technology to bring the sta
Universal launches new theme park model with Kids Resort
Universal Destinations and Experiences has launched a new regional theme park model with the opening of Universal Kids Resort in Frisco, Texas.
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COMPANY PROFILES
Alterface

Alterface’s Creative Division team is seasoned in concept and ride development, as well as storyte [more...]
RMA Ltd

RMA Ltd is a one-stop global company that can design, build and produce from a greenfield site upw [more...]
TechnoAlpin Indoor

TechnoAlpin is the world leader for snowmaking systems. With the Indoor snow division, TechnoAlpin c [more...]
Clip 'n Climb

Clip ‘n Climb currently offers facility owners and investors more than 40 colourful and unique Cha [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

23-26 Aug 2026

Elevate Spa Riviera Maya Edition

The Riviera Maya Edition Kanai, Playa del Carmen, Mexico
29 Sep - 02 Oct 2026

Synergy - The Retreat Show

Pical Resort, Valamar Collection, Porec, Croatia
+ More diary  
 


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