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NEWS
Landmark Entertainment developing virtual reality visitor attractions
POSTED 12 Jun 2015 . BY Tom Anstey
The L.I.V.E. Centre (Landmark Interactive Virtual Experience) – will offer a 'mixed reality' entertainment destination, created to fuse art, culture and retail with virtual reality, augmented reality and themed architecture and design
Landmark Entertainment Group – the design team behind attractions such as Universal’s
Kongfrontation, Terminator 2 3D, Jurassic Park: The Ride and The Amazing Adventures of Spiderman 5D – have announced plans to create in-and-out of home ‘virtual reality destinations’.

Headed-up and developed by Grammy Award nominee, THEA winner and former Disney creative designer Tony Christopher, the design concept – known as the L.I.V.E. Centre (Landmark Interactive Virtual Experience) – will offer a “mixed reality” entertainment destination, created to fuse art, culture and retail with virtual reality, augmented reality and themed architecture and design. Attractions currently under development include an interactive museum, virtual zoo and aquarium, digital art gallery, a live entertainment stage, immersive cinema, and a themed retail experience.

As a permanent attraction, the first L.I.V.E. Centre is expected to break ground in China, with financial backing from a consortium of Chinese investors, within the next 12 to 18 months.

"The majority of what exists in the virtual reality market today is short-form content, whereas our goal is to work with brands to create long-form virtual reality entertainment destinations,” said Christopher.

“What we're creating is the equivalent of taking your family to a theme park for a day, and enjoying that experience so much, that you want to repeat it over and over again – the only difference is that the experience will happen in the virtual world.

“We have a great legacy of work that attracts millions of people to physical locations where they have unforgettable experiences, and for the last 14 months we've been applying Landmark's unique creative and strategic approach to the new virtual reality business as well.”

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NEWS
Landmark Entertainment developing virtual reality visitor attractions
POSTED 12 Jun 2015 . BY Tom Anstey
The L.I.V.E. Centre (Landmark Interactive Virtual Experience) – will offer a 'mixed reality' entertainment destination, created to fuse art, culture and retail with virtual reality, augmented reality and themed architecture and design
Landmark Entertainment Group – the design team behind attractions such as Universal’s
Kongfrontation, Terminator 2 3D, Jurassic Park: The Ride and The Amazing Adventures of Spiderman 5D – have announced plans to create in-and-out of home ‘virtual reality destinations’.

Headed-up and developed by Grammy Award nominee, THEA winner and former Disney creative designer Tony Christopher, the design concept – known as the L.I.V.E. Centre (Landmark Interactive Virtual Experience) – will offer a “mixed reality” entertainment destination, created to fuse art, culture and retail with virtual reality, augmented reality and themed architecture and design. Attractions currently under development include an interactive museum, virtual zoo and aquarium, digital art gallery, a live entertainment stage, immersive cinema, and a themed retail experience.

As a permanent attraction, the first L.I.V.E. Centre is expected to break ground in China, with financial backing from a consortium of Chinese investors, within the next 12 to 18 months.

"The majority of what exists in the virtual reality market today is short-form content, whereas our goal is to work with brands to create long-form virtual reality entertainment destinations,” said Christopher.

“What we're creating is the equivalent of taking your family to a theme park for a day, and enjoying that experience so much, that you want to repeat it over and over again – the only difference is that the experience will happen in the virtual world.

“We have a great legacy of work that attracts millions of people to physical locations where they have unforgettable experiences, and for the last 14 months we've been applying Landmark's unique creative and strategic approach to the new virtual reality business as well.”

RELATED STORIES
Van Gogh masterpiece turned into VR explorable 3D piece


A Brooklyn-based animator has taken Vincent Van Gogh’s classic masterpiece The Night Café and recreated the work as an explorable three-dimensional piece via a virtual reality headset.
The Void offers next-gen virtual reality gaming experience


A multi-million dollar visitor attraction coming in 2016 looks set to change the face of virtual reality, offering a first-of-its-kind, next-gen, immersive gaming experience.
Exclusive: MMOne tech start-up bids to revolutionise virtual reality


A Ukraine-based development company has revealed plans for a an interactive entertainment attraction that works with a virtual reality headset and a gamepad to deliver a full-motion interactive experience.
Magic Leap uses VR to turn its office into first person battleground


Google-backed virtual reality company Magic Leap has unveiled its latest product, which shows its office turned into an robot-populated first person shooter.
MORE NEWS
San Antonio Zoo reports $283 million economic impact as expansion plans progress
San Antonio Zoo has reported a US$283 million economic impact for 2025, following a decade- long transformation programme that has seen almost US$200 million invested into the Texas attraction.
Great Barrier Reef attraction set for AU$180 million reinvention
Plans for the AU$180 million redevelopment of Reef HQ Aquarium in Townsville, Australia, are progressing, with the project set to transform the attraction into a global centre for reef education and conservation.
Mubadala makes €1 billion bid for Pierre and Vacances
Abu Dhabi-based investment firm Mubadala Capital has made a binding, fully financed €1 billion offer to acquire Pierre and Vacances SA, the European holiday resort operator behind the continental European Center Parcs business.
Disney confirms US$30 billion investment programme as it highlights its economic impact
Disney has reaffirmed its commitment to investing US$30 billion in its US parks and cruise business by 2033, using new America250 celebrations to underline the role its attractions play in supporting jobs, tourism and economic growth.
Expo 2030 Riyadh will create a permanent global destination
Expo 2030 Riyadh is being planned as a permanent visitor destination, with organisers confirming the six-million-square-metre site will become a Global Village after the event closes.
Australian waterpark acquisition creates new leisure attractions group
The owner of one of Australia's best-known waterparks has acquired a major competitor, creating a new attractions business spanning two of the country's largest visitor destinations.
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COMPANY PROFILES
RMA Ltd

RMA Ltd is a one-stop global company that can design, build and produce from a greenfield site upw [more...]
IAAPA EMEA

IAAPA Expo Europe was established in 2006 and has grown to the largest international conference and [more...]
Clip 'n Climb

Clip ‘n Climb currently offers facility owners and investors more than 40 colourful and unique Cha [more...]
iPlayCO

iPlayCo was established in 1999. [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

23-26 Aug 2026

Elevate Spa Riviera Maya Edition

The Riviera Maya Edition Kanai, Playa del Carmen, Mexico
29 Sep - 02 Oct 2026

Synergy - The Retreat Show

Pical Resort, Valamar Collection, Porec, Croatia
+ More diary  
 


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Tel: +44 (0)1462 431385

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