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NEWS
Visitors expect more theme park VR experiences within three years
POSTED 24 Nov 2016 . BY Tom Anstey
Virtual reality is well on track to becoming a mainstream commodity
New research says that the majority of consumers in the UK, US and China expect virtual reality to play a big part in the theme park experience over the course of the next three years.

The Theme Park Barometer survey by Omnico Group asked 2,000 visitors to select from a list of fast-developing technologies, with 62 per cent of guests in the US and UK and 70 per cent in China predicting that within three years theme parks will be using virtual reality technology for both entertainment and visitor-guidance.

In addition, the Chinese market believes much more strongly (51 per cent) that 3D printing will will be used to produce personal merchandise, compared to the US and UK (29 per cent). Robotic personal assistants are also favoured in China 49 per cent, with the US and UK less expectant (22 per cent). 41 per cent of participants also identified voice-activated mobile apps, while 38 per cent named personal digital assistants as the future for theme park technology.

“With so much innovation in the home, it is hardly surprising that visitors now expect theme parks to adopt cutting edge technology to provide enhanced experiences and levels of service,” said Mel Taylor, Omnico Group CEO. “These types of technology will not only provide new forms of entertainment, they will assist visitors with finding their way around and help with queue-reduction and crowd-management.”

2016 has been hailed as the year of VR, with recent research by Goldman Sachs suggesting that US$3.5bn (€3.1bn, £2.7bn) has been invested into AR and VR in 2014 and 2015, with AR/VR startups experiencing 347 per cent increase in funding in 2016 compared to 2015.

Deloitte predicted in March that 2016 would be the year of virtual reality with its first billion-dollar year, providing new opportunities to businesses that want to create more immersive experiences for consumers. The success of Pokémon Go earlier this year has shifted that idea though, with AR thought to become the dominant force in the alternate reality market sooner rather than later.
RELATED STORIES
  Zamperla theme park to be centrepiece of destination resort in Alabama


Zamperla has partnered the Poarch Band of Creek Indians to supply a 21-ride theme park in a new US$241m tourism complex in Foley, Alabama. The ride firm also unveiled its new VR ride concept.
  IAAPA attendees offered exclusive multi-player free-roam VR experience


Visitors to next week’s IAAPA Attractions Expo in Orlando, Florida, are being offered the chance to experience a large-scale virtual reality game, V Play Reality.
  Lack of compelling content is VR's number one obstacle, says survey


A new study has suggested that the number one obstacle for virtual reality right now is a lack of compelling content.
  Legendary videogame developer Hideo Kojima joins VR studio Prologue Immersive


Renowned Japanese videogame developer, screenwriter, director, and producer Hideo Kojima has joined the advisory board of virtual reality company Prologue Immersive.
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Warner Bros Discovery collaborates on upcoming Pompeii attraction
A new immersive attraction designed to transport visitors into the final hours of ancient Pompeii is preparing to open near the world-famous archaeological site in southern Italy.
Bob Rogers hands BRC to long-serving leadership team
Experience design company, BRC Imagination Arts, has completed a transition that sees founder Bob Rogers pass ownership of the business to four long-serving senior executives, while remaining actively involved with the company.
Rainer Maelzer joins Therme Group as chief entertainment officer
Rainer Maelzer, an experiential entertainment innovator, has been appointed chief entertainment officer by Therme Group.
Movie Park Germany reveals new Paramount attraction as part of its 30th anniversary celebrations
Movie Park Germany has opened a new Paramount Pictures-themed attraction as part of its 30th anniversary celebrations, using immersive storytelling and adaptive reuse to reinforce the park’s longstanding “Hollywood in Germany” positioning.
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NEWS
Visitors expect more theme park VR experiences within three years
POSTED 24 Nov 2016 . BY Tom Anstey
Virtual reality is well on track to becoming a mainstream commodity
New research says that the majority of consumers in the UK, US and China expect virtual reality to play a big part in the theme park experience over the course of the next three years.

The Theme Park Barometer survey by Omnico Group asked 2,000 visitors to select from a list of fast-developing technologies, with 62 per cent of guests in the US and UK and 70 per cent in China predicting that within three years theme parks will be using virtual reality technology for both entertainment and visitor-guidance.

In addition, the Chinese market believes much more strongly (51 per cent) that 3D printing will will be used to produce personal merchandise, compared to the US and UK (29 per cent). Robotic personal assistants are also favoured in China 49 per cent, with the US and UK less expectant (22 per cent). 41 per cent of participants also identified voice-activated mobile apps, while 38 per cent named personal digital assistants as the future for theme park technology.

“With so much innovation in the home, it is hardly surprising that visitors now expect theme parks to adopt cutting edge technology to provide enhanced experiences and levels of service,” said Mel Taylor, Omnico Group CEO. “These types of technology will not only provide new forms of entertainment, they will assist visitors with finding their way around and help with queue-reduction and crowd-management.”

2016 has been hailed as the year of VR, with recent research by Goldman Sachs suggesting that US$3.5bn (€3.1bn, £2.7bn) has been invested into AR and VR in 2014 and 2015, with AR/VR startups experiencing 347 per cent increase in funding in 2016 compared to 2015.

Deloitte predicted in March that 2016 would be the year of virtual reality with its first billion-dollar year, providing new opportunities to businesses that want to create more immersive experiences for consumers. The success of Pokémon Go earlier this year has shifted that idea though, with AR thought to become the dominant force in the alternate reality market sooner rather than later.
RELATED STORIES
Zamperla theme park to be centrepiece of destination resort in Alabama


Zamperla has partnered the Poarch Band of Creek Indians to supply a 21-ride theme park in a new US$241m tourism complex in Foley, Alabama. The ride firm also unveiled its new VR ride concept.
IAAPA attendees offered exclusive multi-player free-roam VR experience


Visitors to next week’s IAAPA Attractions Expo in Orlando, Florida, are being offered the chance to experience a large-scale virtual reality game, V Play Reality.
Lack of compelling content is VR's number one obstacle, says survey


A new study has suggested that the number one obstacle for virtual reality right now is a lack of compelling content.
Legendary videogame developer Hideo Kojima joins VR studio Prologue Immersive


Renowned Japanese videogame developer, screenwriter, director, and producer Hideo Kojima has joined the advisory board of virtual reality company Prologue Immersive.
MORE NEWS
Warner Bros Discovery collaborates on upcoming Pompeii attraction
A new immersive attraction designed to transport visitors into the final hours of ancient Pompeii is preparing to open near the world-famous archaeological site in southern Italy.
Bob Rogers hands BRC to long-serving leadership team
Experience design company, BRC Imagination Arts, has completed a transition that sees founder Bob Rogers pass ownership of the business to four long-serving senior executives, while remaining actively involved with the company.
Rainer Maelzer joins Therme Group as chief entertainment officer
Rainer Maelzer, an experiential entertainment innovator, has been appointed chief entertainment officer by Therme Group.
Movie Park Germany reveals new Paramount attraction as part of its 30th anniversary celebrations
Movie Park Germany has opened a new Paramount Pictures-themed attraction as part of its 30th anniversary celebrations, using immersive storytelling and adaptive reuse to reinforce the park’s longstanding “Hollywood in Germany” positioning.
Therme Manchester reveals 90:90 strategy – 90 per cent of the UK population within a 90-minute drive of a Therme
Therme Manchester’s 28-acre development, which will include interconnected glass pavilions that measure 65,000sq m, will be the largest bathing and wellbeing attraction in the world once complete, according to prof David Russell, CEO of Therme UK. 
Efteling expands family offer with new Hooghmoed drop tower
Efteling has opened Hooghmoed, a new family drop tower designed to broaden the appeal of its recently launched Sirene Island themed area and introduce younger visitors to thrill attractions.
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COMPANY PROFILES
DJW

David & Lynn Willrich started the Company over thirty years ago, from the Audio Visual Department [more...]
Simworx Ltd

The company was initially established in 1997. Terry Monkton and Andrew Roberts are the key stakeh [more...]
Vekoma Rides Manufacturing B.V.

Vekoma Rides has a large variety of coasters and attractions. [more...]
iPlayCO

iPlayCo was established in 1999. [more...]
+ More profiles  
FEATURED SUPPLIER

Iconic Liverpool attraction opens door to new operators
An opportunity to reimagine one of the UK’s most recognisable towers has been formally opened by Rivington Hark, as St Johns Beacon invites operators and partners to shape its next phase. [more...]
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

09-11 Jun 2026

World Sauna Forum 2026

Savutuvan Apaja, Haapaniemi, Finland
23-26 Aug 2026

Elevate Spa Riviera Maya Edition

The Riviera Maya Edition Kanai, Playa del Carmen, Mexico
+ More diary  
 


ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2026

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
LEISURE MEDIA PRODUCT SEARCH
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