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NEWS
IAAPA 2019: Disney legends reveal the secrets behind Star Wars: Galaxy's Edge
POSTED 21 Nov 2019 . BY Tom Anstey
This year's Legends worked on the creation of Star Wars: Galaxy's Edge
Star Wars: Galaxy's Edge was in the spotlight this year, as BRC's Bob Rogers hosted the ever-popular Legends Panel at the IAAPA Expo in Orlando, Florida.

Opened earlier this year, the 14-acre attraction, open at both Disneyland in California and at Hollywood Studios in Florida, is a totally immersive Star Wars experience, with final development costs on the grand projects thought to exceed US$1bn (€898m, £793m) each.

A host of Disney legends and creatives were on this year's Legends panel, each sharing their knowledge and stories learned from bringing the new addition to Disney's parks.

Scott Trowbridge, who is portfolio creative executive for Disney Imagineering, also acting as the company's creative lead for its Star Wars projects, was the first member of the panel.

"We very quickly decided that the right thing for us to do in the park was not to retell someone else's story," he said. "We wanted to create a new expansive Star Wars universe that had lots of stories to tell with all-new locations and all-new characters through all these different mediums.

"This is the evolution of the themed experience. There are so many great ways to get immersed in stories today. One of the unique things we as an industry have is we can take you there, right into those stories."

The second member of the four-person panel was Anisha Deshmane. Her approach to Galaxy's Edge saw the creation of "unique customised experiences" that would feel unique to each visitor.

"It's a new way of telling a story that hasn't been done like this before," she said. "This is an experience you have an active role in.

"We want each of our guests to feel like they have a place in this world. They can make a difference. Everyone now carrying little computers around with them in their pockets helped us enhance that."

Deshmane helped to develop the Star Wars: Datapad - an extension of the Play Disney Parks app that allowed interactivity with the land, helping to enhance the Star Wars story.

"It was something all of the creative teams were thinking about," she said. "It touches on every single aspect of how the land functions. It's its own attraction and it breaks that boundary of 'wait in a queue, go on a ride, come out the other side, buy a souvenir'. It's something that begins to be its own experience and can be something you spend multiple hours doing."

Margaret Kerrison, managing story editor for Disney Imagineering, was the third member of the Disney panel to speak. Her role during the creation of Galaxy's Edge included the incorporation of much of the detail from the Star Wars cinematic universe in order to create an authentic product that die-hard fans would appreciate.

"Whether it be a movie, a novel, a game or a theme park, we're building one single universe," she explained. "All of these stories speak to one another. Carrying the torch of storytelling in Star Wars, we take that responsibility very seriously. We worked very closely with Lucasfilm on Galaxy's Edge to make sure that is truly part of the Star Wars saga."

Chris Beatty was the final member of the panel. One of the creative directors in charge of development at Galaxy's Edge, according to Beatty, the design process didn't leave a stone unturned, with "no thread to unravel" the immersive experience.

"Having a meal or going shopping should be just as impactful and have just as much story and depth as anything else," he said. "To us, these things are just as important. You can't look at them as secondary experiences - there's just as much development and consideration for these elements as there is for a traditional ride.

"From day one we said that the land itself is the third attraction. We have Smuggler's Run, Rise of the Resistance and the Black Spire Outpost itself. That means merchandise, food and beverages are the connecting tissues between all these spaces - all of that is the experience."

Check back with Attractions Management for all the latest news coming out of IAAPA 2019.
RELATED STORIES
  IAAPA 2019: TEA reveals 26th annual recipients of prestigious Thea Awards


The Themed Entertainment Association (TEA) has announced the winners of its annual Thea awards, with the likes of Universal Orlando, Warner Bros World Abu Dhabi and Star Wars: Galaxy's Edge, all walking away with honours.
  New IAAPA chair Amanda Thompson targets progress on safety and sustainability


The development of a global safety standard for the attractions industry is high on the wish list of incoming IAAPA chair Amanda Thompson, whose tenure begins today (Tuesday 19 November).
  IAAPA 2019: 40,0000 gather in Orlando for record-breaking attractions expo


More than 40,000 people from over 100 countries are descending on Orlando, Florida, ahead of the largest visitor attractions show of the year – the IAAPA Expo.
  Immersive, sustainable and meeting evolving expectations – outgoing IAAPA chair David Rosenberg on the future of the attractions industry


It's been a busy, exciting and often inspiring year for David Rosenberg as IAAPA chair.
MORE NEWS
The Everyday Heritage initiative celebrates and preserves working class histories
Off the back of the success of the first round of Everyday Heritage Grants in 2022, Historic England is funding 56 creative projects that honour the heritage of working-class England.
Universal announces long-awaited details of its Epic Universe, set to open in 2025
Universal has revealed it will be adding new Harry Potter attractions, alongside Super Nintendo and How to Train Your Dragon worlds to its Florida resort.
Heartbreak for Swedish theme park, Liseberg, as fire breaks out
A fire has destroyed part of the new water world, Oceana, at Liseberg in Sweden, and a construction worker has been reported missing.
Museum director apologises after comparing the city of Florence to a sex worker
Museum director Cecilie Hollberg has come under fire for comparing the city to a sex worker due to uncontrolled mass tourism.
+ More news   
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COMPANY PROFILES
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Polin was founded in Istanbul in 1976. Polin has since grown into a leading company in the waterpa [more...]
Sally Corporation

Our services include: Dark ride design & build; Redevelopment of existing attractions; High-quality [more...]
Painting With Light

By combining lighting, video, scenic and architectural elements, sound and special effects we tell s [more...]
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IDEATTACK is a full-service planning and design company with headquarters in Los Angeles. [more...]
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08-08 May 2024

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10-12 May 2024

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NEWS
IAAPA 2019: Disney legends reveal the secrets behind Star Wars: Galaxy's Edge
POSTED 21 Nov 2019 . BY Tom Anstey
This year's Legends worked on the creation of Star Wars: Galaxy's Edge
Star Wars: Galaxy's Edge was in the spotlight this year, as BRC's Bob Rogers hosted the ever-popular Legends Panel at the IAAPA Expo in Orlando, Florida.

Opened earlier this year, the 14-acre attraction, open at both Disneyland in California and at Hollywood Studios in Florida, is a totally immersive Star Wars experience, with final development costs on the grand projects thought to exceed US$1bn (€898m, £793m) each.

A host of Disney legends and creatives were on this year's Legends panel, each sharing their knowledge and stories learned from bringing the new addition to Disney's parks.

Scott Trowbridge, who is portfolio creative executive for Disney Imagineering, also acting as the company's creative lead for its Star Wars projects, was the first member of the panel.

"We very quickly decided that the right thing for us to do in the park was not to retell someone else's story," he said. "We wanted to create a new expansive Star Wars universe that had lots of stories to tell with all-new locations and all-new characters through all these different mediums.

"This is the evolution of the themed experience. There are so many great ways to get immersed in stories today. One of the unique things we as an industry have is we can take you there, right into those stories."

The second member of the four-person panel was Anisha Deshmane. Her approach to Galaxy's Edge saw the creation of "unique customised experiences" that would feel unique to each visitor.

"It's a new way of telling a story that hasn't been done like this before," she said. "This is an experience you have an active role in.

"We want each of our guests to feel like they have a place in this world. They can make a difference. Everyone now carrying little computers around with them in their pockets helped us enhance that."

Deshmane helped to develop the Star Wars: Datapad - an extension of the Play Disney Parks app that allowed interactivity with the land, helping to enhance the Star Wars story.

"It was something all of the creative teams were thinking about," she said. "It touches on every single aspect of how the land functions. It's its own attraction and it breaks that boundary of 'wait in a queue, go on a ride, come out the other side, buy a souvenir'. It's something that begins to be its own experience and can be something you spend multiple hours doing."

Margaret Kerrison, managing story editor for Disney Imagineering, was the third member of the Disney panel to speak. Her role during the creation of Galaxy's Edge included the incorporation of much of the detail from the Star Wars cinematic universe in order to create an authentic product that die-hard fans would appreciate.

"Whether it be a movie, a novel, a game or a theme park, we're building one single universe," she explained. "All of these stories speak to one another. Carrying the torch of storytelling in Star Wars, we take that responsibility very seriously. We worked very closely with Lucasfilm on Galaxy's Edge to make sure that is truly part of the Star Wars saga."

Chris Beatty was the final member of the panel. One of the creative directors in charge of development at Galaxy's Edge, according to Beatty, the design process didn't leave a stone unturned, with "no thread to unravel" the immersive experience.

"Having a meal or going shopping should be just as impactful and have just as much story and depth as anything else," he said. "To us, these things are just as important. You can't look at them as secondary experiences - there's just as much development and consideration for these elements as there is for a traditional ride.

"From day one we said that the land itself is the third attraction. We have Smuggler's Run, Rise of the Resistance and the Black Spire Outpost itself. That means merchandise, food and beverages are the connecting tissues between all these spaces - all of that is the experience."

Check back with Attractions Management for all the latest news coming out of IAAPA 2019.
RELATED STORIES
IAAPA 2019: TEA reveals 26th annual recipients of prestigious Thea Awards


The Themed Entertainment Association (TEA) has announced the winners of its annual Thea awards, with the likes of Universal Orlando, Warner Bros World Abu Dhabi and Star Wars: Galaxy's Edge, all walking away with honours.
New IAAPA chair Amanda Thompson targets progress on safety and sustainability


The development of a global safety standard for the attractions industry is high on the wish list of incoming IAAPA chair Amanda Thompson, whose tenure begins today (Tuesday 19 November).
IAAPA 2019: 40,0000 gather in Orlando for record-breaking attractions expo


More than 40,000 people from over 100 countries are descending on Orlando, Florida, ahead of the largest visitor attractions show of the year – the IAAPA Expo.
Immersive, sustainable and meeting evolving expectations – outgoing IAAPA chair David Rosenberg on the future of the attractions industry


It's been a busy, exciting and often inspiring year for David Rosenberg as IAAPA chair.
MORE NEWS
The Everyday Heritage initiative celebrates and preserves working class histories
Off the back of the success of the first round of Everyday Heritage Grants in 2022, Historic England is funding 56 creative projects that honour the heritage of working-class England.
Universal announces long-awaited details of its Epic Universe, set to open in 2025
Universal has revealed it will be adding new Harry Potter attractions, alongside Super Nintendo and How to Train Your Dragon worlds to its Florida resort.
Heartbreak for Swedish theme park, Liseberg, as fire breaks out
A fire has destroyed part of the new water world, Oceana, at Liseberg in Sweden, and a construction worker has been reported missing.
Museum director apologises after comparing the city of Florence to a sex worker
Museum director Cecilie Hollberg has come under fire for comparing the city to a sex worker due to uncontrolled mass tourism.
Populous reveals plans for major e-sports arena in Saudi Arabia
Populous have unveiled their plans for a state-of-the-art e-sports arena, designed to stand as a central landmark in Qiddaya City’s gaming and e-sports district, Saudi Arabia.
Raby Castle reveals ambitious plans to become a major visitor destination
Raby Castle, known as one of the finest medieval fortifications in England, is nearing the end of an ambitious two-year renovation project.
+ More news   
 
COMPANY PROFILES
Polin Waterparks

Polin was founded in Istanbul in 1976. Polin has since grown into a leading company in the waterpa [more...]
Sally Corporation

Our services include: Dark ride design & build; Redevelopment of existing attractions; High-quality [more...]
Painting With Light

By combining lighting, video, scenic and architectural elements, sound and special effects we tell s [more...]
IDEATTACK

IDEATTACK is a full-service planning and design company with headquarters in Los Angeles. [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

08-08 May 2024

Hospitality Design Conference

Hotel Melià , Milano , Italy
10-12 May 2024

Asia Pool & Spa Expo

China Import & Export Fair Complex, Guangzhou, China
+ More diary  
 


ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2024

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
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