Latest
issue
GET ATTRACTIONS MANAGEMENT
magazine
Yes! Send me the FREE digital edition of Attractions Management and the FREE weekly Attractions Management ezines and breaking news alerts!
Not right now, thanksclose this window I've already subscribed. I've already subscribed.
Get Attractions Management digital magazine FREE
Sign up here ▸
Jobs   News   Features   Products   Company profilesProfiles   Magazine   Handbook   Advertise    Subscribe  
NEWS
Populous reveal what the future of eSports arenas looks like
POSTED 27 Mar 2017 . BY Kim Megson
Flexible, purpose-built eSports arenas could be just a few years away from becoming reality Credit: Populous

Congregating together to share experiences and memories is in our DNA, and eSports fans are every bit as passionate as fans of traditional sports
– Brian Mirakian, the director of the Populous’ Activate
The popularity of eSports competitions – in which opposing players compete at video games played online, often with thousands of digital spectators following the action – has grown at a huge rate in the last decade. Now sports architects Populous have revealed they are developing physical, purpose-built arenas in which the digital battles of the future can be hosted.

Brian Mirakian, the director of the Populous’ Activate design agency in the Americas, told Sports Management the arrival of eSports arenas ”is not a matter of if, but a matter of when.”

“We’ve seen fan behaviour in our venues dramatically change over the last 10 to 20 years,” he said. “As technology and social media take off, so do the way fans interact with live sport. With eSports, online viewership is exceeding rapidly with tens of thousands of people following. You can see we’re building to a point where physical venues will be needed to house these competitions.

“We firmly believe every great sport has a cathedral, and eSports arenas are no different. Congregating together to share experiences and memories is in our DNA, and eSports fans are every bit as passionate as fans of traditional sports.”

He said the practice has been having conversations with clients across its global offices and “while as an industry we’re a little way off, the construction of the first large purpose-built venues, and adaptation of existing ones, will happen sooner than we think – possibly in the next 3-5 years.”

He added that surrounding districts could be dedicated to retail zones and food and beverage amenities for eSports fans and unlock commercial opportunities the “365 days a year.”

Inside the stadiums, Populous imagines that high density wifi networks will allow fans to utilise augmented reality to follow the action and communicate with one another visually. Meanwhile. holographic projections can project parts of the digital action onto the pitch – with the footage simultaneously broadcast in real-time to other stadiums all over the world, creating truly international events.

Mechanical roofs and moving walls and seats in the grounds will allow for multiple configurations, meaning a venue can host championship events of many tens of thousands of people, or feeder events attended by just 500-2,000. Layouts may allow them to walk from one section around the bowl to another, so they can stretch their legs and socialise during events that often last for several hours.

“The technology can allow us to do incredible things,” said Mirakian. “For example, we can track the biometric data of the players, and transmit that to the fans. You could choose a player to follow and feel their heart beat pulstaimg in your seat at pivotal moments. It’s the desire of every sports fan to be as close to the athlete as possible – in the future fans looking for a premium experience might not want suite or a loge box, but something more immersive.”

Asked if purpose-built stadiums could one day host international eSports tournaments, Mirakian said: “There are no restrictions in where things are going to go.”

“One point 5 or 10 years ago, if you told me esports arena might be an Olympic competition for eSports I’d say you're crazy, but now we know it may very well be a competition for Tokyo 2020, and Populous are heavily involved for those Games.

“This stuff will be arriving very imminently.”
Populous' global offices are researching the potential for cities to build eSports arenas Credit: Populous
Surrounding districts could be dedicated to retail zones and food and beverage amenities for eSports fans and unlock commercial opportunities the “365 days a year Credit: Populous
MORE NEWS
Butterfly sanctuary to host hot yoga during retreat at Jersey Zoo for Hotel de France
Hotel de France, located on the British Isle of Jersey, has created a wellness retreat package that includes a hot yoga session that will take place in Jersey Zoo’s butterfly sanctuary.
Warner Bros Discovery collaborates on upcoming Pompeii attraction
A new immersive attraction designed to transport visitors into the final hours of ancient Pompeii is preparing to open near the world-famous archaeological site in southern Italy.
Bob Rogers hands BRC to long-serving leadership team
Experience design company, BRC Imagination Arts, has completed a transition that sees founder Bob Rogers pass ownership of the business to four long-serving senior executives, while remaining actively involved with the company.
Rainer Maelzer joins Therme Group as chief entertainment officer
Rainer Maelzer, an experiential entertainment innovator, has been appointed chief entertainment officer by Therme Group.
+ More news   

COMPANY PROFILES
iPlayCO

iPlayCo was established in 1999. [more...]
Alterface

Alterface’s Creative Division team is seasoned in concept and ride development, as well as storyte [more...]
Simworx Ltd

The company was initially established in 1997. Terry Monkton and Andrew Roberts are the key stakeh [more...]
QubicaAMF UK

QubicaAMF is the largest and most innovative bowling equipment provider with 600 employees worldwi [more...]
+ More profiles  
FEATURED SUPPLIER

Iconic Liverpool attraction opens door to new operators
An opportunity to reimagine one of the UK’s most recognisable towers has been formally opened by Rivington Hark, as St Johns Beacon invites operators and partners to shape its next phase. [more...]
CATALOGUE GALLERY
 

+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

23-26 Aug 2026

Elevate Spa Riviera Maya Edition

The Riviera Maya Edition Kanai, Playa del Carmen, Mexico
29 Sep - 02 Oct 2026

Synergy - The Retreat Show

Pical Resort, Valamar Collection, Porec, Croatia
+ More diary  
LATEST ISSUES
+ View Magazine Archive

Attractions Management

2026 issue 1


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management

2025 issue 2


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management

2025 issue 1


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management

2024 issue 4


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription

Attractions Management News

06 Apr 2020 issue 153


View on turning pages
Download PDF
View archive
FREE digital subscription
Print subscription

Attractions Handbook

2019


View issue contents
View on turning pages
Download PDF
FREE digital subscription
Print subscription
 
ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
LEISURE MEDIA PRODUCT SEARCH
 
ATTRACTIONS MANAGEMENT
ATTRACTIONS MANAGEMENT NEWS
ATTRACTIONS HANDBOOK
PRINT SUBSCRIPTIONS
FREE DIGITAL SUBSCRIPTIONS
ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2026
Get Attractions Management digital magazine FREE
Sign up here ▸
Jobs    News   Products   Magazine   Subscribe
NEWS
Populous reveal what the future of eSports arenas looks like
POSTED 27 Mar 2017 . BY Kim Megson
Flexible, purpose-built eSports arenas could be just a few years away from becoming reality Credit: Populous
Congregating together to share experiences and memories is in our DNA, and eSports fans are every bit as passionate as fans of traditional sports
– Brian Mirakian, the director of the Populous’ Activate
The popularity of eSports competitions – in which opposing players compete at video games played online, often with thousands of digital spectators following the action – has grown at a huge rate in the last decade. Now sports architects Populous have revealed they are developing physical, purpose-built arenas in which the digital battles of the future can be hosted.

Brian Mirakian, the director of the Populous’ Activate design agency in the Americas, told Sports Management the arrival of eSports arenas ”is not a matter of if, but a matter of when.”

“We’ve seen fan behaviour in our venues dramatically change over the last 10 to 20 years,” he said. “As technology and social media take off, so do the way fans interact with live sport. With eSports, online viewership is exceeding rapidly with tens of thousands of people following. You can see we’re building to a point where physical venues will be needed to house these competitions.

“We firmly believe every great sport has a cathedral, and eSports arenas are no different. Congregating together to share experiences and memories is in our DNA, and eSports fans are every bit as passionate as fans of traditional sports.”

He said the practice has been having conversations with clients across its global offices and “while as an industry we’re a little way off, the construction of the first large purpose-built venues, and adaptation of existing ones, will happen sooner than we think – possibly in the next 3-5 years.”

He added that surrounding districts could be dedicated to retail zones and food and beverage amenities for eSports fans and unlock commercial opportunities the “365 days a year.”

Inside the stadiums, Populous imagines that high density wifi networks will allow fans to utilise augmented reality to follow the action and communicate with one another visually. Meanwhile. holographic projections can project parts of the digital action onto the pitch – with the footage simultaneously broadcast in real-time to other stadiums all over the world, creating truly international events.

Mechanical roofs and moving walls and seats in the grounds will allow for multiple configurations, meaning a venue can host championship events of many tens of thousands of people, or feeder events attended by just 500-2,000. Layouts may allow them to walk from one section around the bowl to another, so they can stretch their legs and socialise during events that often last for several hours.

“The technology can allow us to do incredible things,” said Mirakian. “For example, we can track the biometric data of the players, and transmit that to the fans. You could choose a player to follow and feel their heart beat pulstaimg in your seat at pivotal moments. It’s the desire of every sports fan to be as close to the athlete as possible – in the future fans looking for a premium experience might not want suite or a loge box, but something more immersive.”

Asked if purpose-built stadiums could one day host international eSports tournaments, Mirakian said: “There are no restrictions in where things are going to go.”

“One point 5 or 10 years ago, if you told me esports arena might be an Olympic competition for eSports I’d say you're crazy, but now we know it may very well be a competition for Tokyo 2020, and Populous are heavily involved for those Games.

“This stuff will be arriving very imminently.”
Populous' global offices are researching the potential for cities to build eSports arenas Credit: Populous
Surrounding districts could be dedicated to retail zones and food and beverage amenities for eSports fans and unlock commercial opportunities the “365 days a year Credit: Populous
MORE NEWS
Butterfly sanctuary to host hot yoga during retreat at Jersey Zoo for Hotel de France
Hotel de France, located on the British Isle of Jersey, has created a wellness retreat package that includes a hot yoga session that will take place in Jersey Zoo’s butterfly sanctuary.
Warner Bros Discovery collaborates on upcoming Pompeii attraction
A new immersive attraction designed to transport visitors into the final hours of ancient Pompeii is preparing to open near the world-famous archaeological site in southern Italy.
Bob Rogers hands BRC to long-serving leadership team
Experience design company, BRC Imagination Arts, has completed a transition that sees founder Bob Rogers pass ownership of the business to four long-serving senior executives, while remaining actively involved with the company.
Rainer Maelzer joins Therme Group as chief entertainment officer
Rainer Maelzer, an experiential entertainment innovator, has been appointed chief entertainment officer by Therme Group.
Movie Park Germany reveals new Paramount attraction as part of its 30th anniversary celebrations
Movie Park Germany has opened a new Paramount Pictures-themed attraction as part of its 30th anniversary celebrations, using immersive storytelling and adaptive reuse to reinforce the park’s longstanding “Hollywood in Germany” positioning.
Therme Manchester reveals 90:90 strategy – 90 per cent of the UK population within a 90-minute drive of a Therme
Therme Manchester’s 28-acre development, which will include interconnected glass pavilions that measure 65,000sq m, will be the largest bathing and wellbeing attraction in the world once complete, according to prof David Russell, CEO of Therme UK. 
+ More news   
 
COMPANY PROFILES
iPlayCO

iPlayCo was established in 1999. [more...]
Alterface

Alterface’s Creative Division team is seasoned in concept and ride development, as well as storyte [more...]
Simworx Ltd

The company was initially established in 1997. Terry Monkton and Andrew Roberts are the key stakeh [more...]
QubicaAMF UK

QubicaAMF is the largest and most innovative bowling equipment provider with 600 employees worldwi [more...]
+ More profiles  
FEATURED SUPPLIER

Iconic Liverpool attraction opens door to new operators
An opportunity to reimagine one of the UK’s most recognisable towers has been formally opened by Rivington Hark, as St Johns Beacon invites operators and partners to shape its next phase. [more...]
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

23-26 Aug 2026

Elevate Spa Riviera Maya Edition

The Riviera Maya Edition Kanai, Playa del Carmen, Mexico
29 Sep - 02 Oct 2026

Synergy - The Retreat Show

Pical Resort, Valamar Collection, Porec, Croatia
+ More diary  
 


ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2026

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
LEISURE MEDIA PRODUCT SEARCH
ATTRACTIONS MANAGEMENT NEWS
ATTRACTIONS HANDBOOK
PRINT SUBSCRIPTIONS
FREE DIGITAL SUBSCRIPTIONS