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Editor’s letter
Science of attraction design

Neuroscientists, user experience designers and anthropologists are being drawn to work in the attractions industry. Their expertise is opening up the potential for us to create a new generation of even more immersive experiences which are emotionally rewarding

By Liz Terry | Published in Attractions Management 2017 issue 4


This month we reported on work by Disney Research which has created a haptic system that enables people to ‘feel’ fireworks using computerised water jets sprayed on flexible screens.

The technology has been developed for use by blind and visually impaired people, but is part of an emerging interest in harnessing the senses to create a new generation of sensory experiences for use in visitor attractions.

In this issue, we examine a number of projects in which experts are turning to science and neuroscience to find new ways to connect with guests and create more powerful, immersive experiences.

On page 16, neuroscience researcher Tedi Asher from the Peabody Essex Museum in Salem, Massachusetts, talks to Attractions Management about using neuroscience to create the best experience for visitors – the aim being to display collections in a manner that complements the way the brain functions.

Asher’s work has been made possible by a grant from the Barr Foundation, a Boston-based private institute that works to elevate the arts and creative expression.

Applying the latest neuroscientific research and neuroaesthetic theory to enhance visitor experiences across the museum’s permanent collection, Asher will publish her findings so they can be shared with museums worldwide.

Elsewhere in this issue, the science behind sensory design and ways in which it can be harnessed to create compelling attractions is examined by our expert panel on page 82.

Composer Joel Beckerman, architect and writer Gordon Grice and researcher and anthropologist Scott A Lukas talk us through ways to understand the five senses and highlight how they can be used to create more resonant experiences.

They reveal fascinating sensory facts, for example: unlike most memories, sensory memories are not subject to ‘retroactive interference’ – ie, they can’t be disturbed or altered by memories which are acquired later, so your grandma’s cookies will always smell as good as they did on the day they were baked, when it comes to your memory of them.

When it comes to taste, experiments show people experience different flavours when drinking the same wine in different coloured environments – it tastes richer in a darker, room.

The main objective is to get all of the senses working together, combining aromatic elements with visual, auditory and tactile ones, to create a total experience which delivers ‘environmental authenticity’.

Understanding visitor psychology and how guests use our attractions can also feed into the science of safety, and on page 64, Dr Kathryn Woodcock of Ryerson University explains the theory of ‘human factors engineering’, looking at how to best design attractions to ensure people use them safely by adjusting and anticipating their perceptions of risk and danger.

Welcoming scientists into our industry will enable the creation of a new generation of safer and more engaging experiences, which will, in turn, make the memories of tomorrow.

COMPANY PROFILES
Holovis

Holovis is a privately owned company established in 2004 by CEO Stuart Hetherington. [more...]
Taylor Made Designs

Taylor Made Designs (TMD) has been supplying the Attractions, Holiday Park, Zoos and Theme Park mark [more...]
IDEATTACK

IDEATTACK is a full-service planning and design company with headquarters in Los Angeles. [more...]
ProSlide Technology, Inc.

A former national ski team racer, ProSlide® CEO Rick Hunter’s goal has been to integrate the smoot [more...]
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Get Attractions Management digital magazine FREE
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Editor’s letter
Science of attraction design

Neuroscientists, user experience designers and anthropologists are being drawn to work in the attractions industry. Their expertise is opening up the potential for us to create a new generation of even more immersive experiences which are emotionally rewarding

By Liz Terry | Published in Attractions Management 2017 issue 4


This month we reported on work by Disney Research which has created a haptic system that enables people to ‘feel’ fireworks using computerised water jets sprayed on flexible screens.

The technology has been developed for use by blind and visually impaired people, but is part of an emerging interest in harnessing the senses to create a new generation of sensory experiences for use in visitor attractions.

In this issue, we examine a number of projects in which experts are turning to science and neuroscience to find new ways to connect with guests and create more powerful, immersive experiences.

On page 16, neuroscience researcher Tedi Asher from the Peabody Essex Museum in Salem, Massachusetts, talks to Attractions Management about using neuroscience to create the best experience for visitors – the aim being to display collections in a manner that complements the way the brain functions.

Asher’s work has been made possible by a grant from the Barr Foundation, a Boston-based private institute that works to elevate the arts and creative expression.

Applying the latest neuroscientific research and neuroaesthetic theory to enhance visitor experiences across the museum’s permanent collection, Asher will publish her findings so they can be shared with museums worldwide.

Elsewhere in this issue, the science behind sensory design and ways in which it can be harnessed to create compelling attractions is examined by our expert panel on page 82.

Composer Joel Beckerman, architect and writer Gordon Grice and researcher and anthropologist Scott A Lukas talk us through ways to understand the five senses and highlight how they can be used to create more resonant experiences.

They reveal fascinating sensory facts, for example: unlike most memories, sensory memories are not subject to ‘retroactive interference’ – ie, they can’t be disturbed or altered by memories which are acquired later, so your grandma’s cookies will always smell as good as they did on the day they were baked, when it comes to your memory of them.

When it comes to taste, experiments show people experience different flavours when drinking the same wine in different coloured environments – it tastes richer in a darker, room.

The main objective is to get all of the senses working together, combining aromatic elements with visual, auditory and tactile ones, to create a total experience which delivers ‘environmental authenticity’.

Understanding visitor psychology and how guests use our attractions can also feed into the science of safety, and on page 64, Dr Kathryn Woodcock of Ryerson University explains the theory of ‘human factors engineering’, looking at how to best design attractions to ensure people use them safely by adjusting and anticipating their perceptions of risk and danger.

Welcoming scientists into our industry will enable the creation of a new generation of safer and more engaging experiences, which will, in turn, make the memories of tomorrow.

LATEST NEWS
The Everyday Heritage initiative celebrates and preserves working class histories
Off the back of the success of the first round of Everyday Heritage Grants in 2022, Historic England is funding 56 creative projects that honour the heritage of working-class England.
Universal announces long-awaited details of its Epic Universe, set to open in 2025
Universal has revealed it will be adding new Harry Potter attractions, alongside Super Nintendo and How to Train Your Dragon worlds to its Florida resort.
Heartbreak for Swedish theme park, Liseberg, as fire breaks out
A fire has destroyed part of the new water world, Oceana, at Liseberg in Sweden, and a construction worker has been reported missing.
Museum director apologises after comparing the city of Florence to a sex worker
Museum director Cecilie Hollberg has come under fire for comparing the city to a sex worker due to uncontrolled mass tourism.
Populous reveals plans for major e-sports arena in Saudi Arabia
Populous have unveiled their plans for a state-of-the-art e-sports arena, designed to stand as a central landmark in Qiddaya City’s gaming and e-sports district, Saudi Arabia.
Raby Castle reveals ambitious plans to become a major visitor destination
Raby Castle, known as one of the finest medieval fortifications in England, is nearing the end of an ambitious two-year renovation project.
Wake The Tiger launches new 1,000sq m expansion
Wake the Tiger, the Bristol-based immersive art experience, is set to open its 1,000sq m expansion on Friday 2 February.
Merlin teams up with Hasbro and Lego to create Peppa Pig experiences
Merlin Entertainments, the LEGO Group and Hasbro have teamed up to create Peppa Pig experiences.
Tate Modern and Frame collaborate on a mind/body experience
London boutique operator, Frame, has teamed up with the Tate Modern to offer two yin and sound yoga classes, following by a tour of the art gallery.
Elvis Presley Live is rolling out globally
Immersive entertainment specialists, Layered Reality, is creating a tribute to Elvis Presley featuring a concert experience with a life-sized digital Elvis.
Carmel Lewis takes top spot at BRC
Carmel Lewis has been appointed president at global experiential planning and design firm, BRC Imagination Arts, heralding a new era for the company.
Perth Museum to launch at Easter with rare Jacobite objects
Opening over Easter weekend in March 2024 after a £26.5m redevelopment project, Perth Museum will tell the story of Perth – Scotland’s first capital.
+ More news   
 
COMPANY PROFILES
Holovis

Holovis is a privately owned company established in 2004 by CEO Stuart Hetherington. [more...]
Taylor Made Designs

Taylor Made Designs (TMD) has been supplying the Attractions, Holiday Park, Zoos and Theme Park mark [more...]
IDEATTACK

IDEATTACK is a full-service planning and design company with headquarters in Los Angeles. [more...]
ProSlide Technology, Inc.

A former national ski team racer, ProSlide® CEO Rick Hunter’s goal has been to integrate the smoot [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

08-08 May 2024

Hospitality Design Conference

Hotel Melià , Milano , Italy
10-12 May 2024

Asia Pool & Spa Expo

China Import & Export Fair Complex, Guangzhou, China
+ More diary  
 


ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2024

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
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