By combining a standard climbing wall with technology from computer games we have created an entirely new product. A product that gives experiences built on physical activity and the use of multiple senses. In combination, this creates richer experiences that will add value to many different types of arenas.

DigiWall is also a product that encourages creativity and inspires young people to learn technology. It is the result of research at the Interactive Institute and part of a new generation of IT-supported experience products that create unique concepts by combining technology with traditional products.

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