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Editor's letter
Supersensory

It’s no longer enough to focus on the ‘Big Five’ senses if you want to fully connect with visitors. Why not engage the senses of danger, balance or justice to create experiences that truly resonate?


As we emerge from the pandemic, pent up demand is seeing people hungry for the adventures they’ve been missing out on.

Memorable experiences are all about triggering sensations, and that’s something the attractions industry has always excelled at, but could we be doing even more?

Museums and attractions have long described themselves as multi-sensory as a result of including exhibits and interactives that appeal to visitors’ core senses of sight, sound, smell, touch and taste.

However, today, we have far more scientific insight into how we can engage a fuller range of senses and there’s an opportunity to use this knowledge to engage visitors in more profound, unusual and creative ways.

In a fascinating interview on page 32, Roto founder, Joseph Wisne, argues it’s time for us to move beyond the sensory to develop ‘supersensory’ experiences that stimulate the full range of senses in all their depth and diversity.

We know humans have far more than the five ‘basic’ senses we were taught about at school. We can now add a sense of danger or pain, and more complex ‘senses’, such as a sense of humour, justice or empathy to the list. All these can be used to tell powerful stories.

We can also use the science of ‘peak experience’ to play with the sense of time and make an experience feel longer than it really is, or get creative and use the senses of proprioception or balance to ‘wake up’ visitors.

This knowledge is being used by pioneers to create richer and more memorable experiences.

One of the most memorable experiences I’ve had was Punchdrunk’s Masque of the Red Death, in which the audience dressed up, the entire Victorian theatre was transformed and the live music, food and drinks were all part of the experience. We could touch the props, see and smell smoke – we were taken on a journey where we felt curious, excited and at times downright uneasy. The fact I shared the experience with friends only deepened its impact.

The success of attractions such as Superblue Miami, the Van Gogh Immersive Experiences and Meow Wolf and teamLab’s art-based attractions show people’s desire to feel fully engaged and stimulated. Static attractions and museums can learn from this to get supersensory and deepen visitors’ connection with what they’re experiencing.

Magali Robathan, Attractions Management editor
[email protected]

COMPANY PROFILES
RMA Ltd

RMA Ltd is a one-stop global company that can design, build and produce from a greenfield site upw [more...]
Simworx Ltd

The company was initially established in 1997. Terry Monkton and Andrew Roberts are the key stakeh [more...]
instantprint

We’re a Yorkshire-based online printer, founded in 2009 by Adam Carnell and James Kinsella. [more...]
Taylor Made Designs

Taylor Made Designs (TMD) has been supplying the Attractions, Holiday Park, Zoos and Theme Park mark [more...]
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03-05 Sep 2024

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Editor's letter
Supersensory

It’s no longer enough to focus on the ‘Big Five’ senses if you want to fully connect with visitors. Why not engage the senses of danger, balance or justice to create experiences that truly resonate?


As we emerge from the pandemic, pent up demand is seeing people hungry for the adventures they’ve been missing out on.

Memorable experiences are all about triggering sensations, and that’s something the attractions industry has always excelled at, but could we be doing even more?

Museums and attractions have long described themselves as multi-sensory as a result of including exhibits and interactives that appeal to visitors’ core senses of sight, sound, smell, touch and taste.

However, today, we have far more scientific insight into how we can engage a fuller range of senses and there’s an opportunity to use this knowledge to engage visitors in more profound, unusual and creative ways.

In a fascinating interview on page 32, Roto founder, Joseph Wisne, argues it’s time for us to move beyond the sensory to develop ‘supersensory’ experiences that stimulate the full range of senses in all their depth and diversity.

We know humans have far more than the five ‘basic’ senses we were taught about at school. We can now add a sense of danger or pain, and more complex ‘senses’, such as a sense of humour, justice or empathy to the list. All these can be used to tell powerful stories.

We can also use the science of ‘peak experience’ to play with the sense of time and make an experience feel longer than it really is, or get creative and use the senses of proprioception or balance to ‘wake up’ visitors.

This knowledge is being used by pioneers to create richer and more memorable experiences.

One of the most memorable experiences I’ve had was Punchdrunk’s Masque of the Red Death, in which the audience dressed up, the entire Victorian theatre was transformed and the live music, food and drinks were all part of the experience. We could touch the props, see and smell smoke – we were taken on a journey where we felt curious, excited and at times downright uneasy. The fact I shared the experience with friends only deepened its impact.

The success of attractions such as Superblue Miami, the Van Gogh Immersive Experiences and Meow Wolf and teamLab’s art-based attractions show people’s desire to feel fully engaged and stimulated. Static attractions and museums can learn from this to get supersensory and deepen visitors’ connection with what they’re experiencing.

Magali Robathan, Attractions Management editor
[email protected]

LATEST NEWS
Excurio and The Muséum National d'Histoire Naturelle create evolutionary VR experience
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The Park Playground opens first immersive VR franchise in Porto
The Park Playground, has opened its first Immersive VR franchise in Porto, Portugal.
Bridgerton Season three – most Instagrammed locations
Following the release of season three Of Bridgerton, a study reveals its ten most Instagrammable filming locations.
Getty Museum refuses to surrender prized Greek bronze to Italy
The European Court of Human Rights has recognised Italy’s claim to a prized Greek antiquity.
Merlin unveils record-breaking Hyperia coaster at Thorpe Park
Merlin Entertainments has launched its new Hyperia rollercoaster at Thorpe Park to celebrate its 45th year.
Second Chaos Karts launches in Dubai
Live action video game experience Chaos Karts has launched in a 15,000sq ft arena in Al Quoz, Dubai.
Vietnam Van Gogh exhibition uses VIOSO-powered immersive installations
Twenty-five cameras, nine servers, 70 projectors and a range of AV technologies are being used to bring the art of Van Gogh to life in Ho Chi Minh City, Vietnam.
Use of cinematography techniques significantly increases engagement with VR
A study has found that the use of cinematic and video editing techniques can drastically increase the aesthetic appeal and user engagement of virtual reality environments.
Disneyland Paris renames theme park as part of $2 billion transformation
Disneyland Paris has unveiled a new name for Walt Disney Studios Park as part of the park’s US$2 billion transformation.
UK's Royal attractions had a bumper year in 2023
Numbers from the Association of Leading Visitor Attractions, (ALVA) show that Royal attractions saw a huge increase in visitor numbers during 2023 – the coronation year of King Charles III.
Efteling to convert steam trains to electric as part of green drive
The Everyday Heritage initiative celebrates and preserves working class histories
Off the back of the success of the first round of Everyday Heritage Grants in 2022, Historic England is funding 56 creative projects that honour the heritage of working-class England.
+ More news   
 
COMPANY PROFILES
RMA Ltd

RMA Ltd is a one-stop global company that can design, build and produce from a greenfield site upw [more...]
Simworx Ltd

The company was initially established in 1997. Terry Monkton and Andrew Roberts are the key stakeh [more...]
instantprint

We’re a Yorkshire-based online printer, founded in 2009 by Adam Carnell and James Kinsella. [more...]
Taylor Made Designs

Taylor Made Designs (TMD) has been supplying the Attractions, Holiday Park, Zoos and Theme Park mark [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

03-05 Sep 2024

ASEAN Patio Pool Spa Expo

IMPACT Exhibition Center, Bangkok, Thailand
03-08 Sep 2024

Spa Peeps International Corporate Cruise

Cruise London, Amsterdam, Zeebrugge, United States
+ More diary  
 


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Tel: +44 (0)1462 431385

©Cybertrek 2024

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