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War of the Worlds to be reimagined as high-tech immersive experience for London
POSTED 30 Nov 2018 . BY Tom Anstey
The scale of the production, the music, next-generation technology and theatre will work together to immerse the audience in a way that will shock, surprise and delight
– Andrew McGuinness
A new experience combining state-of-the-art technologies and immersive theatre is set to debut in London next year, with H. G. Wells' The War of the Worlds to be completely reimagined with the mixed reality show.

Based on composer Jeff Wayne's 1978 musical version of the science fiction novel, 'layered reality' company dotdotdot have partnered with the musician to reimagine his work, which is among the top 40 best selling albums of all time in the UK.

Using virtual reality, holograms and other new technologies, the experience is designed for audiences to feel as though they are living through The War of the Worlds, which was originally written in 1898 and is one of the earliest stories to detail a conflict between mankind and an extraterrestrial race.

Taking place inside a 22,000sq ft (2,000sq m) multi-level site at the Old London Metal Exchange, VR, haptic and multisensory elements will mean visitors will be able to smell things like grass and feel the earth shake as the first Martians land.

Both live and virtual actors will guide small groups as they walk, crawl and slide through different scenes, including Primrose Hill where the Martians meet their demise and the seafront, where the battle between the Martians and Thunder Child comes to its dramatic conclusion.

“By using technology in a way never been seen before, we're able to allow people to step within and feel part of the story, rather than simply observing from the outside," said Andrew McGuinness, founder and CEO of dotdotdot.

"The scale of the production, the music, next-generation technology and theatre will work together to immerse the audience in a way that will shock, surprise and delight, with guests experiencing the same emotions they would feel if they were actually living within the story."

The 90-minute experience concludes with a visit to a steampunk-themed bar, which will use digital technologies "to transform its surroundings".

"Taking my Musical Version of The War of The Worlds and turning it into a VR experience is groundbreaking," said Jeff Wayne. "I can’t wait to ‘live’ it myself."

VR, haptic and multisensory elements provide a totally immersive experience for guests
Both live and virtual actors will guide small groups as they walk, crawl and slide through different scenes
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Jobs . News . Products . Magazine
NEWS
War of the Worlds to be reimagined as high-tech immersive experience for London
POSTED 30 Nov 2018 . BY Tom Anstey
The scale of the production, the music, next-generation technology and theatre will work together to immerse the audience in a way that will shock, surprise and delight
– Andrew McGuinness
A new experience combining state-of-the-art technologies and immersive theatre is set to debut in London next year, with H. G. Wells' The War of the Worlds to be completely reimagined with the mixed reality show.

Based on composer Jeff Wayne's 1978 musical version of the science fiction novel, 'layered reality' company dotdotdot have partnered with the musician to reimagine his work, which is among the top 40 best selling albums of all time in the UK.

Using virtual reality, holograms and other new technologies, the experience is designed for audiences to feel as though they are living through The War of the Worlds, which was originally written in 1898 and is one of the earliest stories to detail a conflict between mankind and an extraterrestrial race.

Taking place inside a 22,000sq ft (2,000sq m) multi-level site at the Old London Metal Exchange, VR, haptic and multisensory elements will mean visitors will be able to smell things like grass and feel the earth shake as the first Martians land.

Both live and virtual actors will guide small groups as they walk, crawl and slide through different scenes, including Primrose Hill where the Martians meet their demise and the seafront, where the battle between the Martians and Thunder Child comes to its dramatic conclusion.

“By using technology in a way never been seen before, we're able to allow people to step within and feel part of the story, rather than simply observing from the outside," said Andrew McGuinness, founder and CEO of dotdotdot.

"The scale of the production, the music, next-generation technology and theatre will work together to immerse the audience in a way that will shock, surprise and delight, with guests experiencing the same emotions they would feel if they were actually living within the story."

The 90-minute experience concludes with a visit to a steampunk-themed bar, which will use digital technologies "to transform its surroundings".

"Taking my Musical Version of The War of The Worlds and turning it into a VR experience is groundbreaking," said Jeff Wayne. "I can’t wait to ‘live’ it myself."

VR, haptic and multisensory elements provide a totally immersive experience for guests
Both live and virtual actors will guide small groups as they walk, crawl and slide through different scenes
MORE NEWS
New wireless system adds to the magic at Disneyland Paris
In a move that takes Disneyland Paris somewhat closer to its Florida brother in terms of technological sophistication, the French theme park has launched a new wireless system allowing guests to pay more easily for everything from park tickets to food.
Major new waterpark opens doors in Johannesburg
Africa’s biggest wave machine is one of the major attractions at the newly-opened Happy Island Waterworld in Johannesburg, South Africa.
Greensboro Science Centre expansion pushes forward with new attractions to open this year
Work is progressing on the expansion of the Greensboro Science Centre (GSC) in North Carolina, US, with a number of new additions scheduled to open in 2019 as part of the multi-million dollar project.
UK culture gets £20m investment
Local culture, heritage and creative industries in five parts of the UK are set to benefit from a share of £20m (US$25.77m, €22.65m), with funding awarded by the UK Government’s Department for Digital, Culture, Media and Sport (DCMS).
+ More news   
LATEST JOBS
Centre Director
Live Borders
Salary: Competitive
Job location: Galashiels, UK
Operations Manager
Longleat
Salary: £28,000 to £35,000 per annum
Job location: Longleat, Warminster, UK
Retail Director
Legoland
Salary: Competitive
Job location: Goshen, New York, USA
Operations Manager
Sea Life
Salary: Competitive
Job location: Concord, North Carolina, USA
Facilities Manager
Madame Tussauds
Salary: Competitive
Job location: San Francisco, CA, USA
Guest Experience Manager
Legoland
Salary: Competitive
Job location: Atlanta, Georgia, USA
+ More jobs  
 


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Leisure Media, Portmill House, Portmill Lane,
Hitchin, Hertfordshire SG5 1DJ Tel: +44 (0)1462 431385

©Cybertrek 2019

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
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LEISURE MEDIA PRODUCT SEARCH
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