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Another VR breakthrough as Disney researchers integrate moving physical objects and virtual worlds
POSTED 29 Mar 2017 . BY Alice Davis
It might look like a man simply catching a tennis ball, but a new video from Disney Research shows much more than that.

Disney’s researchers have developed a way for users to be able to accurately catch a physical ball while they are immersed in a VR environment, opening up a world of possibilities for the integration of real-world moving objects and virtual experiences.

The experiment involved a virtual ball that tracked the projected trajectory of the real ball, and a target catching location for the user, which also shows the user from which direction the ball is arriving. Inside the Oculus headset, the user can see a simple background, the virtual ball, and his virtual “hands”. The scene is kept minimalistic in order to achieve an up to 150fps frame rate and reduce latency as much as possible.

In the lab’s pilot study, the ball was thrown 140 times and caught 132 times.



“In this work, we explore haptic sensations in virtual reality promoting the idea of users interacting with dynamic physical objects,” says the Disney Research paper, Catching a Ball in Virtual Reality.

If problems of latency, depth perception, frame rates and tracking precision can be overcome, the paper says this could be the first step towards “more complicated dynamic object interactions which can be used to further immerse users in virtual environments”.

“Thus, combining virtual and physical dynamic interactions to enrich virtual reality experiences is feasible,” it says.
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NEWS
Another VR breakthrough as Disney researchers integrate moving physical objects and virtual worlds
POSTED 29 Mar 2017 . BY Alice Davis
It might look like a man simply catching a tennis ball, but a new video from Disney Research shows much more than that.

Disney’s researchers have developed a way for users to be able to accurately catch a physical ball while they are immersed in a VR environment, opening up a world of possibilities for the integration of real-world moving objects and virtual experiences.

The experiment involved a virtual ball that tracked the projected trajectory of the real ball, and a target catching location for the user, which also shows the user from which direction the ball is arriving. Inside the Oculus headset, the user can see a simple background, the virtual ball, and his virtual “hands”. The scene is kept minimalistic in order to achieve an up to 150fps frame rate and reduce latency as much as possible.

In the lab’s pilot study, the ball was thrown 140 times and caught 132 times.



“In this work, we explore haptic sensations in virtual reality promoting the idea of users interacting with dynamic physical objects,” says the Disney Research paper, Catching a Ball in Virtual Reality.

If problems of latency, depth perception, frame rates and tracking precision can be overcome, the paper says this could be the first step towards “more complicated dynamic object interactions which can be used to further immerse users in virtual environments”.

“Thus, combining virtual and physical dynamic interactions to enrich virtual reality experiences is feasible,” it says.
RELATED STORIES
Disney Research uses magnetic fields to create ubiquitous wireless charging system


Disney’s research arm has revealed plans to use Quasistatic Cavity Resonance (QSCR) to enable purpose-built structures to generate special magnetic fields able to charge electronic devices wirelessly.
Disney launches MagicBand 2 wearable technology for its parks


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London's British Museum is planning to borrow the Trump Baby blimp, which flew over the capital's streets last week in protest against US President Donald Trump's visit last week.
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A giant statue of Jeff Goldblum has become an overnight sensation, after appearing in a tourism hotspot next to London's historic Tower Bridge.
Disability and accessibility over heritage, says Archbishop of Canterbury
Justin Welby – the Archbishop of Canterbury – has said that disability and accessibility should take precedence when it comes to heritage matters.
+ More news   
LATEST JOBS
Visitor Services Supervisor
Royal Botanic Gardens Kew
Salary: £24,835 per annum
Job location: Wakehurst, West Sussex
Overnight Accommodation Manager
Zoological Society of London
Salary: £31,464 per annum
Job location: London, UK
Forest Centre Operations Manager
Forestry Commission
Salary: £29,695 - £32,811
Job location: Thetford, UK
Marketing Manager
Legoland Discovery Centre
Salary: Competitive
Job location: Kansas City, Missouri, USA
Marketing Manager
Legoland Discovery Centre
Salary: Competitive
Job location: Melbourne VIC, Australia
Facilities Technician
Legoland
Salary: Competitive
Job location: Winter Haven, Florida, USA
+ More jobs  
 


ADVERTISE . CONTACT US

Leisure Media, Portmill House, Portmill Lane,
Hitchin, Hertfordshire SG5 1DJ Tel: +44 (0)1462 431385

©Cybertrek 2018

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