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NEWS
New tech, innovations and trends revealed at MuseumNext
POSTED 20 Jun 2014 . BY Jak Phillips
Antenna International’s Jessica Taylor and Sam Billington give Friday’s (20 June) keynote address Credit: We Love Cage Photography
Delegates met at Newcastle, UK’s Sage Gateshead for MuseumNext – Europe’s biggest conference on industry innovation and technology – to explore ways of engaging visitors with new technology and industry trends.

“It’s all about the connection with the object beyond the four walls of a museum,” said Antenna International’s Jessica Taylor, during Friday’s (20 June) keynote address at the two-day event.

Speaking alongside Sam Billington, Taylor discussed the importance of Google’s upcoming Project Tango – a device which will contain customised hardware and software designed to track full 3D motion, while simultaneously creating a map of the surrounding environment – which was said to have “huge implications” for the future of museums.

iBeacons will also be increasingly appearing in museums, with the devices able to use a new format of Bluetooth that has been built into many modern smartphones and can send a signal to all those around identifying its location, offering data from either a local database or cloud-based storage. The smartphone user will see a notification on their home screen – even if the phone is locked – with, in a museum’s case, facts about the surrounding artefacts displayed directly to the user.

“We’re only at the beginning of those kind of technologies and it’s exciting to see where we’ll go with that,” said Billington. “It gives us huge and exciting potential for museums to use their expertise to create digital interpretations at the world’s greatest institutions.”

Elsewhere at the event, alternate uses of existing technology and the advancement of smartphone technology was showcased. There were speeches from Adam Clarke about how video games such as Minecraft are engaging young people at museums, and from Ferry Piekhart, who showcased the power of mobile phone apps with his brand-new open air augmented reality museum in Spijkenisse, Denmark.

In Thursday’s keynote speech, Colleen Dilenschneider of Impacts Research and Development said the importance of social media in relation to “real time digital touch” was vital for museums as an area where more visitors could be tempted to visit a museum through digital engagement. Dilenschneider also said that while digital touch is important, museums can’t forget the physical touch, and that the two should work in harmony to deliver top-quality experiences for museum visitors.

For more from this year’s MuseumNext event, be sure to visit the AM2 website over the coming week.

*Story by Tom Anstey, edited by Jak Phillips
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NEWS
New tech, innovations and trends revealed at MuseumNext
POSTED 20 Jun 2014 . BY Jak Phillips
Antenna International’s Jessica Taylor and Sam Billington give Friday’s (20 June) keynote address Credit: We Love Cage Photography
Delegates met at Newcastle, UK’s Sage Gateshead for MuseumNext – Europe’s biggest conference on industry innovation and technology – to explore ways of engaging visitors with new technology and industry trends.

“It’s all about the connection with the object beyond the four walls of a museum,” said Antenna International’s Jessica Taylor, during Friday’s (20 June) keynote address at the two-day event.

Speaking alongside Sam Billington, Taylor discussed the importance of Google’s upcoming Project Tango – a device which will contain customised hardware and software designed to track full 3D motion, while simultaneously creating a map of the surrounding environment – which was said to have “huge implications” for the future of museums.

iBeacons will also be increasingly appearing in museums, with the devices able to use a new format of Bluetooth that has been built into many modern smartphones and can send a signal to all those around identifying its location, offering data from either a local database or cloud-based storage. The smartphone user will see a notification on their home screen – even if the phone is locked – with, in a museum’s case, facts about the surrounding artefacts displayed directly to the user.

“We’re only at the beginning of those kind of technologies and it’s exciting to see where we’ll go with that,” said Billington. “It gives us huge and exciting potential for museums to use their expertise to create digital interpretations at the world’s greatest institutions.”

Elsewhere at the event, alternate uses of existing technology and the advancement of smartphone technology was showcased. There were speeches from Adam Clarke about how video games such as Minecraft are engaging young people at museums, and from Ferry Piekhart, who showcased the power of mobile phone apps with his brand-new open air augmented reality museum in Spijkenisse, Denmark.

In Thursday’s keynote speech, Colleen Dilenschneider of Impacts Research and Development said the importance of social media in relation to “real time digital touch” was vital for museums as an area where more visitors could be tempted to visit a museum through digital engagement. Dilenschneider also said that while digital touch is important, museums can’t forget the physical touch, and that the two should work in harmony to deliver top-quality experiences for museum visitors.

For more from this year’s MuseumNext event, be sure to visit the AM2 website over the coming week.

*Story by Tom Anstey, edited by Jak Phillips
RELATED STORIES
MORE NEWS
The Everyday Heritage initiative celebrates and preserves working class histories
Off the back of the success of the first round of Everyday Heritage Grants in 2022, Historic England is funding 56 creative projects that honour the heritage of working-class England.
Universal announces long-awaited details of its Epic Universe, set to open in 2025
Universal has revealed it will be adding new Harry Potter attractions, alongside Super Nintendo and How to Train Your Dragon worlds to its Florida resort.
Heartbreak for Swedish theme park, Liseberg, as fire breaks out
A fire has destroyed part of the new water world, Oceana, at Liseberg in Sweden, and a construction worker has been reported missing.
Museum director apologises after comparing the city of Florence to a sex worker
Museum director Cecilie Hollberg has come under fire for comparing the city to a sex worker due to uncontrolled mass tourism.
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COMPANY PROFILES
Sally Corporation

Our services include: Dark ride design & build; Redevelopment of existing attractions; High-quality [more...]
IDEATTACK

IDEATTACK is a full-service planning and design company with headquarters in Los Angeles. [more...]
Painting With Light

By combining lighting, video, scenic and architectural elements, sound and special effects we tell s [more...]
Vekoma Rides Manufacturing B.V.

Vekoma Rides has a large variety of coasters and attractions. [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  
DIRECTORY
+ More directory  
DIARY

 

08-08 May 2024

Hospitality Design Conference

Hotel Melià , Milano , Italy
10-12 May 2024

Asia Pool & Spa Expo

China Import & Export Fair Complex, Guangzhou, China
+ More diary  
 


ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2024

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